Re: Range check error
Well, the good news is that Aaron has already responded that he's looking into it. The better news is that I've managed to continue my game without having to fool around with an AI, since I was able to make the RCE disappear by clearing the orders for two of my own fleets (I was able to re-enter those orders on the next turn without a problem).
And Aaron gave me a little more information about this "debug" file mentioned in the history notes for Version 1.61 - it's apparently for the beta testers, to help them track AI issues.
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L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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