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  #11  
Old April 11th, 2002, 10:15 PM

Krakenup Krakenup is offline
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Default Re: TDM-ModPack patch needed?

quote:
Originally posted by Tampa_Gamer:


And also the fleets.txt file was amended to add numerous race-specific fleets. But you are correct, we don't modify any of the files except for that, so a simple copy/paste of the \Data directory (with those two exceptions) should work.

Could you also just delete the unchanged files? Would it default to the ones in the main directory?
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  #12  
Old April 11th, 2002, 10:45 PM
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Tampa_Gamer Tampa_Gamer is offline
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Default Re: TDM-ModPack patch needed?

quote:
Originally posted by Krakenup:
Could you also just delete the unchanged files? Would it default to the ones in the main directory?


Possibly, but the concept of defaulting to the original files has been hit and miss from patch to patch. Erring on the side of caution, we have always included all of the data files with every new patch (since they are so small when compared to the overall shipset graphic sizes).
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  #13  
Old April 11th, 2002, 11:44 PM

Sinapus Sinapus is offline
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Default Re: TDM-ModPack patch needed?

quote:
Originally posted by Dracus:


It is only 20,000 ships and 20,000 units.
I have yet to reach 6000 so I do not know what will happen at 20K. But you should see my mine fields.



*facepalm*

Okay, make that 20k in my original posting, not 20000k. *sigh*
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