Newbie Q4 (suggestion?) Viewing ranges
Is there any way to view the known range of an opponent's weapons on-screen so you can carefully maneuver your own ships out of range? This would be particularly useful when dealing with heavily fortified worlds.
Even better would be if it also factored in the speed of target ships as well so you could make sure you ended up far enough away that he couldn't hit you even if he headed straight for you.
The AI, incidentally, doesn't seem to be very good at making my ships that are trying for "max range" avoid falling into range by accident.
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