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  #11  
Old March 20th, 2011, 06:07 PM

JonBrave JonBrave is offline
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Default Re: Too many mages?

Oh dear, now I want to ask two completely separate things!

Quote:
Originally Posted by bbz View Post
http://dom3.servegame.com/wiki/Main_Page
That is dominions 3 wikipedia link, it has all of the vanilla spells,items and units information and other useful stuff in it. Just type the name of the spell and or item and you will see what level of magic and research do they require.
Thank you. When I had looked for "the Strategy Wiki" people seemed to talk about, I had only come across: http://strategywiki.org/wiki/Dominio...le_of_Contents
which is OK, but seemed to have a lot missing. I think your one is more "complete".

How do these two sites relate?


Now, as to my current situation. You guys advise Dwarven Hammers, for example. Looking in the Wiki, that requires a 3-Earth mage to forge. I am EA C'tis, with a Death & Nature Pretender. I have never met a mage who even has level 1 Earth. That would mean I would have to do 3 levels of Earth empowerment on someone to get there, right? I don't have any Earth income coz I can't even do any Earth searching, so that's a lot. Am I correct or missing something?
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  #12  
Old March 20th, 2011, 06:22 PM

Executor Executor is offline
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Default Re: Too many mages?

Well you say you have a lot of death gems? You could summon spectres, 20 death gems, they have random paths that involve earth. It's cheaper than empowering to first level and you get a nice little thug mage. The second empowerment costs 30 gems which is ok-ish. And once you have earth 2 you can forge earth boots to gain another earth level for forging the hammers.

http://dom3.servegame.com/wiki/Spectral_Mage

Or if you're lucky maybe there's an indie earth mage somewhere in your provinces? Enchantress, crystal mage or someone?
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  #13  
Old March 20th, 2011, 09:16 PM
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Soyweiser Soyweiser is offline
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Default Re: Too many mages?

The sites relate that the strategy wiki was there first, but nobody checks it. And the strategy wiki dudes keep adding it to wikipedia. So that kinda sucks. They also do not allow a link to the dom3wiki. It sucks.
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Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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  #14  
Old March 21st, 2011, 10:46 AM

bbz bbz is offline
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Default Re: Too many mages?

You are welcome.
On the other questions as Executor said Spectral Mage is your best bet at earth giving you 1/8 chance of getting earth 2(if you get lucky) then what you can do is summon troll king's court to get a troll with earth 3 and give him the boots for earth 4 without empowering.(also I advise you to send all the other trolls into battle as soon as possible (a.k.a suicide them) since their upkeep is huge).
There is a good guide written by sector24 on the topic about getting into the certain schools of magic at http://forum.shrapnelgames.com/showthread.php?t=37423
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  #15  
Old March 21st, 2011, 11:06 AM
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Soyweiser Soyweiser is offline
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Default Re: Too many mages?

This guide, and some others have also been placed on the wiki. http://dom3.servegame.com/wiki/User:..._booster_guide
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Bookmark these links:
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  #16  
Old March 21st, 2011, 02:27 PM
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Amhazair Amhazair is offline
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Default Re: Too many mages?

Quote:
Originally Posted by bbz View Post
Spectral Mage is your best bet at earth giving you 1/8 chance of getting earth 2(if you get lucky)
Actually, it's 1/16 (2 randoms, each with 1/4 chance of being E) but otherwise, yeah, go for Spectral mages.

Another alternative if you have enough W gems and W/D mages (which should be feasable as C'tis, moreso if it's MA) would be Hidden in Snow. It's an expensive spell, and both the chances of getting mages as their magic are very random, but the accompanying undead troops are quite good too. (After going to the wicky for the exact numbers: You get ~75% (influenced by magic scale) of getting the first mage, and ~25% to get the second, so on average one mage, with a small chance of 0 or 2 mages, and each one has 50% of having 2E. (and 7/8 to have at least 1E, 1/8 to have 3E)
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  #17  
Old March 21st, 2011, 02:58 PM

bbz bbz is offline
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Default Re: Too many mages?

yea ofc. 1/4*1/4 my bad
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  #18  
Old March 28th, 2011, 04:56 AM

Kref Kref is offline
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Default Re: Too many mages?

Be advised, JonBave, try to avoid reading nation guides (Baalz especially) and playing MP games for some more time. That would increase your happy days of young strategist...
As long as you are winning - why should you ask for answers, why not just to increase the game difficulty?
P.S. "too many mages" - is something you shouldn't expect to hear from dom 3 veteran ))
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