.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 7th, 2011, 01:03 PM

TheConway TheConway is offline
BANNED USER
 
Join Date: Sep 2010
Posts: 84
Thanks: 5
Thanked 10 Times in 4 Posts
TheConway is on a distinguished road
Default Re: CBM 1.8 released

Actually, the machaka spells look pretty awesome! Overall I think that this CBM will make them quite a different and better nation to play. The new marverni spells are a bit interesting too, though I'm not entirely sure if they really needed a buff. The predictable GoR/tart change might call for some rollbacks of previous tart nerfs imo. I actually am a little puzzled that there weren't any carrion woods changes, but that probably has a lot to do with no one posting about them where qm will really see.

I'm pretty sure that the changes to item paths were mostly to reduce the cost of items that were pretty much priced out by the hammer removal.

I'm sorry that you won't be playing any games with the new CBMs, if you want I can edit out the hammer removal or w/e specific bits you have issues with. I actually am surprised that there aren't more games with customized versions of CBM.
Reply With Quote
  #2  
Old February 7th, 2011, 02:07 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: CBM 1.8 released

he's not sombre and he doesn't even sound like Sombre. Perhaps more CBM discussion and less uninformed invective?
Reply With Quote
  #3  
Old February 7th, 2011, 02:23 PM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: CBM 1.8 released

Quote:
Originally Posted by archaeolept View Post
he's not sombre and he doesn't even sound like Sombre. Perhaps more CBM discussion and less uninformed invective?
Right, lets agree he is not Sombre then I actually posted one of the two CBM related posts into this thread. That was of course before I knew this thread was not supposed to be used for feedback about CBM 1.8, but that I should post into the cesspit
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #4  
Old February 7th, 2011, 02:39 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: CBM 1.8 released

Quote:
Originally Posted by Jarkko View Post
Quote:
Originally Posted by archaeolept View Post
he's not sombre and he doesn't even sound like Sombre. Perhaps more CBM discussion and less uninformed invective?
Right, lets agree he is not Sombre then I actually posted one of the two CBM related posts into this thread. That was of course before I knew this thread was not supposed to be used for feedback about CBM 1.8, but that I should post into the cesspit
Stay classy Jarkko. I think you have made your point. No reason to keep calling it names.

But I'm not sure if QM checks this forum. I think he does. But posting at the other forum does get a quicker reply. (And it makes it easier for him. He doesn't have to search all over the place for bugposts).
Reply With Quote
  #5  
Old February 8th, 2011, 02:03 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: CBM 1.8 released

Quote:
Originally Posted by Soyweiser View Post
Stay classy Jarkko. I think you have made your point. No reason to keep calling it names.
Sorry, my intention was not to call any names. Last time I checked the z7 dom3mods forum main page the name "The Cesspit" had been placed at the top of the forums. I wasn't aware it hadn't been placed there by the forum owner (as for some childish reason I still seem to be believe). Many boring people, including me, tend to take written words seriously.

Quote:
But I'm not sure if QM checks this forum. I think he does. But posting at the other forum does get a quicker reply. (And it makes it easier for him. He doesn't have to search all over the place for bugposts).
I never asked for a reply, but of course I certainly hope he will notice the post in this thread (it is after all the second post here) Like I already mentioned, I should have been commenting the stuff (commenting more strongly and coherently; I've commented on them elsewhere, even in threads QM have posted in, but I never took the effort to really make the point) earlier, and not just hope QM somehow telephatically would become aware of the things. My mistake.


Other than that, I definitively do like CBM1.8. There are bugs and typos in the new spells, but those should be easy enough to fix.

Possession (or however it is written in the mod) is a *very* heavy class spell for LA Ulm (turn a S1 70 gold mage with one pearl to a Dark Vine commander (two misc slots, for example Lucky charm and Ring of Regen) or a Demon Knight commander (full slots and heavy equipment even without any additions). For Bogarus too it can turn crappy old mages into something useful just before they die of old age (for whome it is no use to give boots of youth). For LA Man it is not a very useful spell, hard to figure out something useful that LA Man astral mages could transfer to.
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #6  
Old February 7th, 2011, 02:40 PM

TheConway TheConway is offline
BANNED USER
 
Join Date: Sep 2010
Posts: 84
Thanks: 5
Thanked 10 Times in 4 Posts
TheConway is on a distinguished road
Default Re: CBM 1.8 released

Just for anyone reading this, feedback is more likely to come to qm's attention at the link Wraithlord provided. If you're afraid to post there, well, he might drop by here, but don't whine about your suggestions not being addressed.
Reply With Quote
  #7  
Old February 7th, 2011, 04:06 PM

NooBliss NooBliss is offline
Sergeant
 
Join Date: Mar 2010
Posts: 225
Thanks: 0
Thanked 0 Times in 0 Posts
NooBliss is on a distinguished road
Default Re: CBM 1.8 released

Astral serpent - not astral anymore?
Crystal heart - not astral anymore?

Doesnt the word LORE ring any bells for QM, I wonder. I hope more people keep hosting 1.6
Reply With Quote
  #8  
Old February 7th, 2011, 06:37 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: CBM 1.8 released

Quote:
Originally Posted by NooBliss View Post
Astral serpent - not astral anymore?
Crystal heart - not astral anymore?
Did you ever forge these in MP? (In the postclam word).
Reply With Quote
  #9  
Old February 7th, 2011, 06:05 PM

TheConway TheConway is offline
BANNED USER
 
Join Date: Sep 2010
Posts: 84
Thanks: 5
Thanked 10 Times in 4 Posts
TheConway is on a distinguished road
Default Re: CBM 1.8 released

I believe that most of the low-end crosspath item changes are in order to make them worth forging without hammers. QM is actually much more concerned with theme than balance, and has resisted a lot of suggestions for thematic reasons, such as Ulm magic path buffs or drain immune iron priests in MA.

Frankly, the way people get on a ridiculously high horse over changes they don't immediately agree with or understand baffles me. Maybe you should try asking for the reasoning behind them and THEN decide whether you agree/disagree?

On top of that, editing CBM is obscenely easy if you know how to type and read the dom3 mod manual, so if you like parts of the mod but not others then you can easily customize it.

Last edited by TheConway; February 7th, 2011 at 06:15 PM..
Reply With Quote
  #10  
Old February 7th, 2011, 06:33 PM

iRFNA iRFNA is offline
Second Lieutenant
 
Join Date: Apr 2008
Posts: 533
Thanks: 2
Thanked 18 Times in 14 Posts
iRFNA is on a distinguished road
Default Re: CBM 1.8 released

What if I can't read? Discrimination!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.