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  #11  
Old February 4th, 2011, 01:32 PM

llamabeast llamabeast is offline
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Default Re: disappoint

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it has nothing to do with role-playing. dominions is not an RPG game, and while you certainly can role-play to a certain degree, this game doesn't revolve around it. so don't expect any role-playing aspect to be of any priority.
Violently disagree! Dominions is chock full of things that are only there for flavour and theme. I find it hard to think of a more theme-based game.

Your ghost has foolishly turned himself into rock, and is cracking and breaking apart in his frosty aura. It may be unthematic that he's so stupid, but I think his fate makes a lot of sense!
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  #12  
Old February 4th, 2011, 02:01 PM
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Default Re: disappoint

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it has nothing to do with role-playing. dominions is not an RPG game, and while you certainly can role-play to a certain degree, this game doesn't revolve around it. so don't expect any role-playing aspect to be of any priority.
Violently disagree! Dominions is chock full of things that are only there for flavour and theme. I find it hard to think of a more theme-based game.

Your ghost has foolishly turned himself into rock, and is cracking and breaking apart in his frosty aura. It may be unthematic that he's so stupid, but I think his fate makes a lot of sense!
yes, that makes much more sense.
I guess I didn't consider the effect of cold on stone.

Now that I think of it, my grandfather mentioned something about kriogenesis (distinct from cryogenics), a theory to explain irregularities in sediment layers. apparently the cold trips things up quite a bit.

Still, should the king of elemental fire become so vulnerable to himself so easily? a spell away from death by your own nature?
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  #13  
Old February 4th, 2011, 02:33 PM

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Default Re: disappoint

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But don't you find it the least bit dubious that a ghost, or any living dead for that matter, can die of hypothermia?
I don't know how big dom3 players are on suspension of disbelief, but for me that just seems silly. Especially since the ghost king gives out an aura of cold.
Don't forget, we're playing a game with fantastical creatures, gods, etc. I left my suspended my disbelief at the door.

Haven't you seen movies where the hero has a power he can only use once because it kills him in the process, same thing here.
So you aren't into role-playing or immersion, then. Pity. And I don't think stoneskin is that power.
I think you misunderstood me...

I look at the GK saying, "I must win this battle, to do so, I must cast stoneskin, even if it might kill me..."

After the battle, the GK comes back and has this conversation with his advisor, let's call him Baldrick...

GK: We need to learn a new spell. Rather than hard as a rock, I shall be as hard as a metal.

Baldrick: A splendid idea my lord!

GK: I shall call this spell IRONVEGETABLE!

Baldrick: My lord, wouldn't Ironskin be better?

GK: I have it! I shall call it Ironskin!
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  #14  
Old February 4th, 2011, 02:43 PM
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I'm afraid I don't understand.
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  #15  
Old February 4th, 2011, 04:56 PM

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Default Re: disappoint

He's channelling Black Adder

(and if you've never watched it, lucky man, you're in for a treat !)
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  #16  
Old February 6th, 2011, 05:02 PM

Colonial Colonial is offline
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Default Re: disappoint

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Still, should the king of elemental fire become so vulnerable to himself so easily? a spell away from death by your own nature?
If there was a spell that made someone violently allergic to blood, I think it would do the some thing to humans...
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  #17  
Old February 7th, 2011, 11:28 AM

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I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.
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  #18  
Old February 7th, 2011, 06:32 PM

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I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.
Equally, doesn't mean you can put the genie back into the bottle! I don't get what the complaint is about: if you have researched the spell, and there's an excited mage who fancies using it, why should you be able to stop him?
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  #19  
Old February 7th, 2011, 08:11 PM
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Default Re: disappoint

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I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.
Equally, doesn't mean you can put the genie back into the bottle! I don't get what the complaint is about: if you have researched the spell, and there's an excited mage who fancies using it, why should you be able to stop him?
because he'll kill himself. I think that's a good reason.
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  #20  
Old February 8th, 2011, 12:21 AM

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Default Re: disappoint

For better or for worse, in the Dominions world, such a simple solution as putting on a ring of frost or scripting Ironskin counts as being pretty user-friendly. And there are worse effects of this type. Touch of Madness, for instance, which nature mages can use to send crowds of their fellow mages into melee. A terrible spell, when cast spontaneously! But mods can easily fix that one.
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