Quote:
Originally Posted by ERISS
There are still 2 problems:
_ There was already a bug with the last patch, when displaying with resolution under desktop one in full screen (that's ok in a window). See attached picture.
_ Fonts are still small, please at least double their height (but not usefull in combat screen).
So, that's not new problems with this beta (and I didn't find new ones, but I didn't test well).
I use WinXP Pro32b, ATI Radeon HD4770 with very last Catalyst driver.
(Screenshot: Here is a test with 1024x768, my desktop is 1280x1024)
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Neither of these are wide-screen resolutions, but are traditional 4:3 aspect ratios.
XP
can show the psychedelic palette on alt-tabbing in and out of the full screen modes, as described in the Game Guide, it's not just a Vista/Windows 7 problem.
My XP system
will do it about 1 time in 100. other drivers just may not like alt-tabbing at all.
Also - you are using a game resolution that is not the same as the monitors desktop, which seems to compound the problem for any video driver that has problems with the 256 colour palettes. It
seems that the psychedelic palette problem is more noticeable when the resolution used for full-screen game differs from the desktop resolution. This is certainly the case with my XP development system - it plays 1280 full screen rock steadily as its native mode and the windows desktop are 1280. Only when I try to drive other resolutions (e.g 1152) at full screen and ALT-TAB in and out do I get the 1 in 100 or so duff screen.
So I would suggest that if you want 1024 by 768 that you should try setting up your windows desktop to 1024x768 first and see if it is happier with alt-tabbing in that case.
If not, then you should simply refrain from alt-tabbing in and out of full screen games, as described in the Game Guide*,
or play the game in windowed mode 1024 wide on a 1024x768 windows desktop since you seem to be wanting to have the texts larger.
Cheers
Andy
* Game Guide->Tuning Your Machine