|
|
|
|
|
April 19th, 2010, 07:26 AM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: Better Know a Pretender: the Crone
Only N picks (or D picks if you're undead) increase max age.
|
April 19th, 2010, 08:43 AM
|
|
Second Lieutenant
|
|
Join Date: Dec 2004
Location: BF Illinois
Posts: 445
Thanks: 13
Thanked 27 Times in 21 Posts
|
|
Re: Better Know a Pretender: the Crone
Mother of Serpents and the Priestesses of Arcoscephale don't have much trouble with either, but can't fix the undead. MA Arcoscephale's Astrologers have a nasty habit of getting Feebleminded frequently while Mind Hunting. The Priestess is truly the unit that allows this strategy to be viable for Arcoscephale and no other astral nations.
Mother of Serpents could be used to take the Mind Hunt strategy for other nations, but you either have to wish for one, or tie your pretender up on healing.
__________________
"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
|
April 20th, 2010, 12:05 AM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Better Know a Pretender: the Crone
Quote:
Originally Posted by Gregstrom
Only N picks (or D picks if you're undead) increase max age.
|
Not quite true. Earth gems increase constructs.
|
April 20th, 2010, 02:10 AM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: Better Know a Pretender: the Crone
Ta, I wasn't aware of that one.
|
April 21st, 2010, 09:49 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Better Know a Pretender: the Crone
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by Gregstrom
Only N picks (or D picks if you're undead) increase max age.
|
Not quite true. Earth gems increase constructs.
|
What does that mean?- Did you mean earth picks?
|
April 21st, 2010, 10:19 AM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Better Know a Pretender: the Crone
yah. earth paths.
|
April 21st, 2010, 12:01 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Better Know a Pretender: the Crone
So what is the earth path constructs bonus formula?
|
April 21st, 2010, 12:18 PM
|
|
Second Lieutenant
|
|
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
|
|
Re: Better Know a Pretender: the Crone
Quote:
Originally Posted by WraithLord
So what is the earth path constructs bonus formula?
|
See the FAQ at the top of the forum.
|
The Following User Says Thank You to Stavis_L For This Useful Post:
|
|
April 21st, 2010, 12:37 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Better Know a Pretender: the Crone
copy that.
so "The maxage of lifeless creatures is increased by 50% of original maxage per point of Earth magic." - this sounds like a pretty useless bonus. The prot. bonus is cool though.
|
April 21st, 2010, 01:06 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Better Know a Pretender: the Crone
No more useless than the maxage bonus for Nature or Death magic, which is exactly the same.
Except that constructs tend to have higher maxages and not start as near them. But that's usually true of undead as well.
If Earth applies to lifeless and Death to undead, which applies to lifeless undead? I'd assume Death, but I hadn't thought of it before.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|