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February 9th, 2010, 12:58 AM
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Major
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Join Date: Dec 2006
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Re: Some newbie Qs
All attacks benefit from the F bless.
There is a bug with the F9 fire bless with weapons that have more than one attack (such as the sword of swiftness) that causes the weapon damage to be entirely replaced with the bless bonus damage on all swings but the first. Separate weapons still work, such as the jaguar warrior's bite/claw/claw routine since they come from different weapons. Just a minor factoid.
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February 9th, 2010, 01:56 AM
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BANNED USER
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Join Date: May 2004
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Re: Some newbie Qs
I've seen the fire bless effect.
However, it begs the question -doesn't the same thing happen on the death weapons.
If so 2+An is even suckier.. No CBM gloves of the gladieator for you!
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February 9th, 2010, 02:05 AM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
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Re: Some newbie Qs
The Flaming weapons/Death weapons effects overwrite all the secondary effects of weapons as well correct? As in no aoe frost for you with the frost brand!
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February 9th, 2010, 02:53 AM
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Second Lieutenant
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Join Date: Jan 2010
Location: Hawaii
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Re: Some newbie Qs
Is fire bless also 2+ pierсing magiсal , as far as I remember? And it lools worse then Death bless then? Is it better by any reason in something?
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February 9th, 2010, 03:46 AM
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Second Lieutenant
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Join Date: Jan 2010
Location: Hawaii
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Re: Some newbie Qs
And one more question about death bless. I read it works with weapon, and not magiс..But I though maybe it works with some kind of magiс, like blade wind , etс? How to understand of death bless will work or not with a spell?
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February 9th, 2010, 03:53 AM
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Second Lieutenant
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Join Date: Jan 2010
Location: Hawaii
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Re: Some newbie Qs
And how muсh deсreases defenсe of the defendant if he gets seсond weapon hit from attaker?
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February 9th, 2010, 05:37 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
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Re: Some newbie Qs
Fire bless adds +4 armor piercing damage countered by fire resistance.
Death bless adds +2 armor negating damage countered by magic resistance.
Not sure about affictions caused by combat magic, manual tells bless gives bonus to it, but I never really paid attention, I usually want my enemy dead, not wounded. I'm pretty sure units you would like to cause affictions to wouldn't be harmed by blade wind at all.
There was a test by Calahan proving death bless does not affect ritual damage spells.
Each atack decreases defender's defence by two.
Last edited by WingedDog; February 9th, 2010 at 05:47 AM..
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February 9th, 2010, 12:43 PM
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BANNED USER
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Join Date: May 2004
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Re: Some newbie Qs
ER
I'm fairly sure that the deathweapon is 2 + DRN AN damage.
Meaning 2 pts + 2 open ended die damage, which is armor negating resisted by magic.
I'm less sure, but I believe the secondary effect of fire is a 6pt secondary attack, not 4 pt.
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February 9th, 2010, 12:45 PM
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First Lieutenant
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Join Date: Nov 2007
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Re: Some newbie Qs
well its 2 damage average really. The 0 protection oponent mus roll for protection even then. DRN
ive read fire bless doing 6pts of fire damage. Enemies with 12 protection will match that value (armor piercing) and more protected foes will take little damage from it.
Niefel giants will take damage more often than not because of the fire weakness 6pts act as 9. Only prot 18 will match that.
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February 10th, 2010, 05:34 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
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Re: Some newbie Qs
On that last part...
It'll probably be better than that against niefels. I rather think the 50% vulnerability will apply to the DRN as well.
btw, I think average damage for the D9 bless is >2. There's a lower limit to the possible bamage caused, but no upper limit.
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