Markata Madness, all age game (killing in process)
Players: 5
Map: random
Age: mid
Mods: CBM 1.6, Markatala
Diplomacy/Trading: There may be no diplomacy, only insults hurled in the form of monkey feces.
Research: Normal
Indies: 9, to hopefully slow down epic markata expansion.
Magic sites: 75, to enable maximum markata thuggery.
Renaming on, all other settings default.
Victory conditions: Beat down all the other players and become King Kong, lord of all monkeys.
Exploits: Normally I would ban the use of markata, but for this game I guess I can allow it as everyone should be on equal footing.
Special rules for this game: Not that anyone would ever do otherwise anyway, but you must recruit ONLY MARKATA. Otherwise the game will be unbalanced and you will be easy prey for the other players. Also, you must raise PD in every province to 10 as fast as possible for the same reason. This is very important! You may not, at any point, recruit any mercenaries, because again they would just die and waste all your money. And finally, you must use the Markata King pretender, and he must be awake. This is to prevent op high bless strats from dominating the game.
Players:
Burnsaber
Shovah
Jarkko
Tollund
Squirrelloid
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Last edited by rdonj; February 18th, 2010 at 06:43 AM..
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