With night goblin fanatics, it would be better to be able to limit their use. You never see that many fanatics in a tabletop army anyway, so it'd probably be best if they were incorporated as level 0 summons at 1 fanatic per cast.
I was also thinking that instead of just having a huge AoE weapon, that the goblins would instead be large tramplers with a normal high-damage weapon. Goblins give them a wide berth anyway, so that would justify the Fanatic being large enough for a square to itself as well as explaining that other tramplers wouldn't want to try and trample the Fanatic, swinging that huge ball around like he is.
To represent the Fanatic's lack of self-control, perhaps when the unit turns into the Fanatic, it would autocast a caster-only MR resists easily version of Rage on himself?
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Here are some of my drafts for basic ork sprites. Frim left to right: Savage ork, Ork boy with spear and shield, with choppa and shield and the last one with bow.
The shield has a simplified broken tooth emblem for now.
I also took a look at Okins projekt, abandoned or not I don´t know. There is some good stuff in there. Is he still around? I especially like the night goblin sprite, that could be used as is with Okins permission.
Here's a greenskin sprite I'm fairly happy with from my Chaos Dwarfs project, though it might be a little low on detail - six snotlings make up one size 1 unit!
(They tend to flow into each other and other nearby units on the battle map, but I like the way it looks - it's like a green carpet, with additional waaagh!)
I won't be using it myself, except perhaps as a slight chance for enslaved greenskin commanders to autosummon them - where's there's greenskins, there are snotlings - but I imagine a mod like this will need 'em, so feel free to grab it unless you want to make your own.
In case it's hard to tell, their method of attacks are, keeping in mind that snotlings mostly try - and fail - to imitate larger greenskins:
- Upper left, hitting with club
- Lower left, stabbing with an oversized dagger
- Upper middle, flailing its arms about wildly
- Lower middle, stabbing with a stick
- Upper right, trying to fire a bow-shaped piece of scrap
- Lower right, dropping a rock on its' own head
Sprite may be considered in the public domain, to be used, re-used or distributed as desired.
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Involved in: Pax Malazica, bringing the Malazan Empire to Dominions 3. Fate/Sprite Works, a mod including my left-over practice sprites as summonable units.
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I also took a look at Okins projekt, abandoned or not I don´t know. There is some good stuff in there. Is he still around? I especially like the night goblin sprite, that could be used as is with Okins permission.
He's still around, yes. I guess can relay that he has practically given up on finishing his own greenskins since some time and thinks that you display better potential to cough up a well playable version in a short while. As far as I am aware he'd be okay with others reusing his sprites, just PM him.
Here are some of my drafts for basic ork sprites. Frim left to right: Savage ork, Ork boy with spear and shield, with choppa and shield and the last one with bow.
I must say, those absolutely beatiful. Can't find anything to nitpick about. Rock on!
And about whenever or not to separate into two nations or not. I'd go first for a single nation and then decide if to continue further. I don't think that it's necessary to have every single obscure miniature presented in the nation.
I like Bandarlover's idea of just taking the profilic units from the different clans (like forest goblin spider riders). Having both a Forest gobbo and a Night gobbo spearmen would just be recruitment screen clutter IMHO.
But on another subject, I think I had an idea about how to include the iconic "Gork's Warpath" spell. You'd make a special unit with graphic of a giant green foot (think Monthy Python's Flying Circus, expect green). This "Gork's foot" unit would have very high ap, trample and ethereal and be size 6 (it would also be very, very highly old age, read along for the reason). When it is summoned, it is hit by an #nextspell that causes it to go confused and decayed, after that it is blinked. After one turn of mad trampling, the decay effect will kill it off.
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I agree that having forest gob archers, forest gob spearmen, nightgoblin archers, nightgoblin spearmen, goblin archers, goblin spearmen etc would be recruitment clutter. I also agree there would not be a huge difference between them, though of course the differences could be increased. I do think they should be represented though, because they are part of what makes the greenskin army special. If I want to play with throngs of mostly savage orcs and forest gobs, along with their special units, I feel like I should be able to. In much the same way I want to be able to field an Ulric themed army for Empire or a host of Sotek for the lizardmen.