.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 11th, 2001, 06:05 AM

Askan Nightbringer Askan Nightbringer is offline
Corporal
 
Join Date: May 2001
Location: Sydney, Australia (the 3rd island!)
Posts: 198
Thanks: 0
Thanked 0 Times in 0 Posts
Askan Nightbringer is on a distinguished road
Default A better system for combat

Pondering the plight of many battles in PBW I have formulated a plan for fairer battles to take place without (I hope) moving too far away from the way its currently done.

My gripe - One player moves all his ships, then the other and so on. Some people are aware (and I am too now) that fighting on a warp point heavily advantages the player with the lower number (coz he always goes first).

My alternative - Player 1 moves 1 ship, Player 2 moves 1 ship, Player 1 then moves another ship and so on until all the ships are moved.
Obviously there are advantages to moving some ships first (ie the ones with all the guns) so to compensate for this there could be another list in the strategies page similiar to the target priorities.
ie. Ship movement priority.
Has Weapons,
Nearest, (to enemy)
Biggest,
Baddest,
Meanest,
Worst Paint Job

It could also mean a smaller fleet might be more capable of doing some damage.
So what you guys think? A better way or what?

Askan
Intergalactic Despot

__________________
It should never be forgotten that the people must have priority -- Ho Chi Minh
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.