Quote:
Originally Posted by runequester
Within the realms of steel panthers, what time frame do you find makes the game the most equal for American vs Soviet?
(and what time frames do you find fun even if they are unequal )
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1960 through 1975 or so is probably the most interesting period.
It might be worth playing a set of 10-battle generated campaigns at 5 year intervals to see how it ping-pongs between the 2 sides.
1960 - USA has 90mm guns with an anaemic HEAT round versus T55s, no real helo gunships, has to rely a lot on the 106 RCL jeep and 90mm RCL in the rifle platoons. USSR has usable ATGM on BRDM chassis. No RPG-7 yet.
(Slight advantage to USSR if they blitz with the T55s and avoid any NATO members equipped with centurions)
1965 - USA has the M60s and the M48 with a useful HEAT round (which should really be more common than any M60s fielded as yet). 106 RCL jeep still important. No TOWs yet!. USSR has T62, but no T64 as yet. No BMP, ZSU-23-4 Shilka is just arriving (and is rather good at this point!). RPG-7. Grad. BTR-60
PB, which can really annoy M113s with its 14.5 KPV.
(Pretty even technologically, rest of NATO have 105mm tanks, Leo 1, AMX-30, Chieftain about to deploy)
1970 USA has access to dragon, Sheridans, M150 TOW, Redeye MANPADS, M163 Vulcan, M60A1 would be the mainstream tank in Germany. Cobra gunships. USSR has added the T64, BMP-1, Sagger teams, Strela MANPADS, URAGAN bomblet MLRS.
(Pretty even, rest of NATO similar, +Chieftain in service)
1975 USA has TOW cobras, the M60A2 with shillelagh (not really an advantage!
). For the USSR, the T-72 has arrived on the scene in useful numbers to add to the T64s...
(Rest of NATO as per 1970. Milan prevalent. Very slight advantage to the USSR?)
1980+ - Along cone the Chobham tanks, MLRS etc. Thermal sights. Advantage swings to NATO and stays there till the USSR implodes.
Andy