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  #11  
Old March 7th, 2009, 06:02 AM
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Default Re: MilkShake - Vanilla; Multi-Age; Mulligan(1); MilkShake - Open Recruitment

Very interesting concept.
I'd like to start in #25.
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  #12  
Old March 7th, 2009, 11:09 AM
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Default Re: MilkShake - Vanilla; Multi-Age; Mulligan(1); MilkShake - Open Recruitment

Interesting choice Ossa. I know most players would scream my head off if they got a start location like that one. I can't wait to see what your nation of choice will eventually be.

Also, given the similarity these rules have to Settlers of Catan I've renamed the rules accordingly. Not a big deal though. Just sounds better.
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Last edited by AreaOfEffect; March 7th, 2009 at 11:36 AM..
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  #13  
Old March 7th, 2009, 07:15 PM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (5 positions left

Aww, I liked calling it milkshake rules. But Author gets to name = ).


Comments:
But, on the subject of open positions left - I don't think you can really shoe horn more than 3 or *maybe* 4 positions in.

More than that and the person that will pick last will be very close to someone that will pick first.

Suggest you start having votes. Close it whenever the majority want to close. That way people *won't* want to leave a big space for anyone - but at the same token they will balance that with not wanting someone to start next to them.

Its an idea anyway = ).

Also realize, theres nothing preventing anyone from starting a strong bless nation.. right next to you!
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  #14  
Old March 7th, 2009, 07:29 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (5 positions left

Well, that's part of the game. If someone chooses to place themselves two provinces away from you and then chooses a bless nation, then their hand has been revealed. You still have the chance to choose a nation and/or pretender fit to counter them.

Pretender designs will be the ultimate last chance to balance yourself against the given environment. I find it to be fair and much more balanced then random place settings. Luck will have little to do with the victor of this game.
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  #15  
Old March 8th, 2009, 01:11 AM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (5 positions left

I wasn't complaining = )... Variant for next game?

Make a list of nations:

Ea-Niefle
Ea-Mictlan
LA-Ermor
Ea-Vanheim
EA-Caelum
etc


let the players sign up for the nations.. and then let them pick the starting setup in reverse order... So Caelum would pick position first, then vanheim etc.

Also interestingly, you could start with different nations having advantages for example. Perhaps bogarus would start with three territories...

Bandarlog would start with two, on an island in the middle of the board....
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  #16  
Old March 8th, 2009, 02:03 AM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (5 positions left

Great concept.. 114 please
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  #17  
Old March 8th, 2009, 12:32 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (4 positions left

Can I have 132 please?
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  #18  
Old March 8th, 2009, 01:25 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (3 positions left

Of course you can. Original post and map updated.

I'm not sure why, but it seems that people so far have given me a lot of breathing room. That won't last however as the picks for decent start locations are limited mostly to my region and perhaps a few spots near a lake. I'm pretty confident that we can squeeze in the remaining 3 players. 18 provinces a piece was a good call I think.
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  #19  
Old March 9th, 2009, 11:36 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Open (3 positions left

It becomes clear to me that in order to start this game fairly, we are going to need at least 2 more players. If any of you knows anyone you think might enjoy this game, by all means, ask them to join.
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  #20  
Old March 11th, 2009, 11:41 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - NEEDS ~2 PLAYERS

Alright everyone. We have three major options in my opinion.

-The first is that I do up another smaller map and we go through this process again. Though if we do this I expect we might lose a player or two given the lengthiness of the process.

-The second option is to play the game as it is and deal with the consequences of that.

-The third option is to bump the post until we get at least another 2 players.

Opinions anyone?
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