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  #11  
Old December 22nd, 2008, 01:28 PM

llamabeast llamabeast is offline
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Default Re: Ermor undead unholy blessing command

Nice! This looks very cool. When can we look forward to a beta?
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  #12  
Old December 22nd, 2008, 01:37 PM
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Default Re: Ermor undead unholy blessing command

Those sprites look great!
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  #13  
Old December 22nd, 2008, 01:41 PM
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Default Re: Ermor undead unholy blessing command

Thanks.

I guess beta testing will be next month, depending that nothing else interupt the mod building

Also building a youtube trailer for this mod and writting a manual for the nation and its units.
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  #14  
Old December 23rd, 2008, 02:38 AM
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Default Re: Ermor undead unholy blessing command

Question; is it possible to remove a spell from a nation without other nations get involved?

If I do;

#selectspell 768
#clear
#restricted 90
#end

It will remove the spell, but then all nations looses this spell.
I noticed that Ermor: Ashen Empire only have unholy spells.


Another question: I think I found a bug. I have made a new nation (90) (era 2), but it seems that even if I restrict a new spell (divine spell) it pops up in Ermor: Broken Empire
Guess I have to report it.
Code:
-- SPELLS - Priest
#newspell
#copyspell 103
#name "Hymn Of The Dead"
#descr "Take control of an undead unit."
#restricted 90
#end

#newspell
#copyspell 104
#name "Night Gift"
#descr "Night Gift increases a vampire's magic resistance."
#restricted 90
#end

#newspell
#copyspell 105
#name "Dark Gift"
#descr "Call upon the blessing of the Vampire Gods."
#restricted 90
#end

#newspell
#copyspell 106
#name "Blood Gift"
#descr "Blood Blessings grants a vampire or another undead extra speed and attack skill"
#restricted 90
#end

#newspell
#copyspell 107
#name "Damnation"
#descr "The wraith of the Vampire Gods strikes a holy priest or a little group of holy units with a terrible curse."
#restricted 90
#end

#newspell
#copyspell 108
#name "Night Blessing"
#descr "Night Gift increases a vampire's magic resistance."
#restricted 90
#end

#newspell
#copyspell 109
#name "Dark Blessing"
#descr "Call upon the blessing of the Vampire Gods."
#restricted 90
#end

#newspell
#copyspell 110
#name "Hymn of Darkness"
#restricted 90
#end

#newspell
#copyspell 111
#name "Power of Blood"
#descr "Power of Blood grants a number of vampires or a number of undead extra speed and attack skill."
#restricted 90
#end

#newspell
#copyspell 112
#name "Greater Dark Blessing"
#descr "Call upon the blessing of the Vampire Gods."
#restricted 90
#end

#newspell
#copyspell 113
#name "Greater Night Blessing"
#descr "Greater Night Blessing increases all vampire's magic resistance."
#restricted 90
#end

#newspell
#copyspell 114
#name "Greater Power of Blood"
#descr "Greater Power of Blood grants vampires and other undead extra speed and attack skill."
#restricted 90
#end
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Last edited by Thilock_Dominus; December 23rd, 2008 at 02:42 AM..
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  #15  
Old December 28th, 2008, 10:05 AM

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Default Re: Ermor undead unholy blessing command

You might be able to work around that bug by re-restricting the original ermor spell you're copying to ermor, after you've referenced it with your own spell.

So something like

#selectspell Ermorspell
#restricted ermorid
#end

Later in the mod file than your spell based on it. Might work.

If not, you can probably make the unholy spells that you're copying from scratch, rather thann copying them, using the more complex spell modding commands (I was never too hot with these, but the documentation is out there).
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