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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #11  
Old December 3rd, 2008, 11:07 PM

rdonj rdonj is offline
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Default Re: Mirror Match - Beta 1.0

If I had to guess, it probably is the free holy ritual, I'm not doing anything else out of the ordinary. It could always be something completely unrelated, I just have no idea.
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  #12  
Old December 4th, 2008, 01:02 AM
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Default Re: Mirror Match - Beta 1.0

Hey, this looks pretty cool! Neat idea, DrP.
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #13  
Old December 9th, 2008, 08:41 AM
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Default Re: Mirror Match - Beta 1.0

i like this, it's very original and makes games more tactical, good job.
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  #14  
Old December 11th, 2008, 03:50 PM
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Default Re: Mirror Match - Beta 1.0

Has anyone else had any bugs when playing it?

I'd like to try an MP game with this set up as soon as I've got it working well enough to support that.
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  #15  
Old December 17th, 2008, 01:56 AM
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Default Re: Mirror Match - Beta 1.0

I've only seen one very minor problem so far with this mod. If you play on a map that has all water nations disabled (eg Six Lands) then LA cannot be selected.

The national flags are very nice!
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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  #16  
Old December 17th, 2008, 11:28 AM
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Default Re: Mirror Match - Beta 1.0

Too bad there isnt a command for #copynation
It would make mods like this much smaller if we could copy the previous one and then just list the changes. Besides possibly allowing an easy duplication of the nations in the game to allow Arcos vs Arcos dueling.

I wonder if #copynation has been requested in the modders wishlist yet.
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  #17  
Old December 28th, 2008, 09:34 PM

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Default Re: Mirror Match - Beta 1.0

Have you been able to fix the bugs for the version you're using in the MP game?
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  #18  
Old December 30th, 2008, 10:56 PM
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Default Re: Mirror Match - Beta 1.0

The MP game will not have the free holy ritual (unfortunately), so yeah, the MP game shouldn't be buggy.
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  #19  
Old January 7th, 2009, 09:15 PM

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Default Re: Mirror Match - Beta 1.0

It seems that only the rainbow pretenders have the path boost.
Also, it looks as if only the fountain and oracle reflect cbm changes...

is that right?
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  #20  
Old August 23rd, 2010, 08:40 PM

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Default Re: Mirror Match - Beta 1.0

Like this mod.
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