.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #11  
Old October 19th, 2008, 07:08 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Mad rantings

Quote:
Originally Posted by Singularity24601 View Post
Hello peoples,

A few of you might remember me from years ago:
I remember that you were one of the first to ask about technical stuff and managed to get some replies, from threads that I looked at later, yes.

Quote:
Originally Posted by Singularity24601 View Post
This method was obviously far too difficult. What I never revealed was that afterwards, I was able to write a computer program to decode .trs files. I never released this program so that Illwinter could maintain control of their own data and formats. As a demonstration, I have attached some unused nation flags from flags.trs (as far as I know, these have not been released?); seems like Illwinter drew up flags for Mordor and Isengard .
Well, if you have a look at the game sprites, you should be aware that there are much more than what is needed. All the leftover stuff from Dom2 and maybe even bits and pieces from Dom1 are in there, I can't tell, and unfinished or sample graphics.

As for extracting game sprites, can you really extract all of them without trouble? Because blast, build, flag, item, res and smallfont don't deviate much from the original format, but the others have some things inside that don't follow in the same vein.

EricM seems to be AWOL, BTW. He hasn't released sprites for the 3.20 patch and doesn't seem to visit the forum anymore. Another loss due to the forum switch maybe?
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief

Last edited by lch; October 19th, 2008 at 07:26 PM..
Reply With Quote
  #12  
Old October 19th, 2008, 09:37 PM
Singularity24601's Avatar

Singularity24601 Singularity24601 is offline
Corporal
 
Join Date: Oct 2006
Posts: 55
Thanks: 1
Thanked 10 Times in 2 Posts
Singularity24601 is on a distinguished road
Default Re: Mad rantings

Quote:
Originally Posted by lch View Post
As for extracting game sprites, can you really extract all of them without trouble? Because blast, build, flag, item, res and smallfont don't deviate much from the original format, but the others have some things inside that don't follow in the same vein.

EricM seems to be AWOL, BTW. He hasn't released sprites for the 3.20 patch and doesn't seem to visit the forum anymore. Another loss due to the forum switch maybe?
I dunno what EricM did, but my program atm only views the .trs files rather than extracts them - I don't really know much about programming and usually self-teach on the spot using google . I'm willing to update sprites, but it might be some time, and also, which sprites need updating since EricM's last release?
Reply With Quote
  #13  
Old October 20th, 2008, 01:22 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Mad rantings

Quote:
Originally Posted by lch View Post
EricM seems to be AWOL, BTW. He hasn't released sprites for the 3.20 patch and doesn't seem to visit the forum anymore. Another loss due to the forum switch maybe?
I don't think he was ever that active on these forums. I know he extracted the sprites, but it didn't happen instantly. I always thought he was more of a SP guy, and whenever he noticed there was a new patch he appeared here to bestow his gifts to the modders.

Personally, I'm interested in having complete lists of flying (ammo, spell flight animations) and explosion sprites. You should ask permission before releasing things, though, since there might be some stuff that we aren't supposed to see.

Last edited by lch; October 20th, 2008 at 05:45 AM..
Reply With Quote
  #14  
Old October 21st, 2008, 10:44 PM
Singularity24601's Avatar

Singularity24601 Singularity24601 is offline
Corporal
 
Join Date: Oct 2006
Posts: 55
Thanks: 1
Thanked 10 Times in 2 Posts
Singularity24601 is on a distinguished road
Default Re: Mad rantings

Quote:
Originally Posted by Endoperez View Post
I don't think he was ever that active on these forums. I know he extracted the sprites, but it didn't happen instantly. I always thought he was more of a SP guy, and whenever he noticed there was a new patch he appeared here to bestow his gifts to the modders.
I had a quick look at dom3progress, but it wasn't obvious which sprites needed updating. If I have time to go through everything, or if someone gives me a list...

I haven't been around for a while, but I assume Mother Hydra is the new LA Atlantis Hero (see attached)?

Name:  mother hydra.bmp
Views: 205
Size:  32.6 KB

Last edited by lch; October 22nd, 2008 at 04:07 AM.. Reason: Don't attach BMPs
Reply With Quote
  #15  
Old October 22nd, 2008, 01:29 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Mad rantings

EricM's last update on his sprites is here:
http://forum.shrapnelgames.com/showthread.php?t=39977

I don't think the new patch added much, perhaps only the LA Atlantis underwater units. I can post the unit NR of the last existing unit later today, if anyone doesn't do it before me.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.