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August 30th, 2008, 01:13 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Necronomicon Card Game
Quote:
Originally Posted by Kristoffer O
I found gem tower defense to be somewhat strange and not as action packed as desktop tower defense (if you avoid sending the critters back and forth by placing and replacing a block).
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Desktop TD is pretty awesome, I never understood why people resort to juggling.
Dammit, now just thinking about it, I can't get the *pock* *pock* *pock* sounds of Squirts out of my head.
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August 30th, 2008, 03:04 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Necronomicon Card Game
I've spent a few hours on necronomicon today. It was quite entertaining for a while, but afterwards I got the cheap-game-feeling thaqt I had spent too much time on it.
Fortunately I've caught a cold, so I don't feel bad doing nothing useful. Besides, I've spent plenty more hours on making a gozu, a mezu and a tatsu.
The tatsu is annoyingly slow to make. I'm rather bored with scales by now, since I make them pixel by pixel to make them look at all like scales.
Also it is disturbingly close in color to the gold-painted wooden or plastic dragons of the average chinese resturant
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August 30th, 2008, 08:09 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Necronomicon Card Game
What level did you get to? At level 20, you "win", and get that warm fuzzy feeling of meaningless accomplishment. \ /
I am not sure what all of those things are that you mentioned, but they all sound like food to me, so a Chinese restaurant seems like a good place to find them.
Are these for that Yomi polishing? I am excited just at the thought of deliciously refried nations! <3
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August 30th, 2008, 08:55 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Necronomicon Card Game
We have a really authentic Chinese restaurant about an hour's drive away. Every so often I go there to get my pickled pig intestine fix.
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You've sailed off the edge of the map--here there be badgers!
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August 31st, 2008, 02:31 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Necronomicon Card Game
I quit at lvl 16, but resumed my game later on and finished it. Was a bit surprised, but quite content. Now I don't need to play it anymore
I intended to make some Jomon stuff, but I will probably not be able to restrain myself, so it will cover all eras and to some extent TC as well. Ox-heads and horse-faces have a chinese heritage, and are probably more common in chinese myth and stories than in japanese dito.
The new horse-face will probably make me do another celestial soldier of less demonic appearance, since they are currently similar in looks and the horse-face is a guardian of hell rather than a celestial being.
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August 31st, 2008, 02:35 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Necronomicon Card Game
Sounds great to me!
Kristoffer, are you at all familiar with the movie "The Great Yokai War"? I haven't seen it yet, but it's supposed to be excellent. Probably of interest to a lot of people on these boards.
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You've sailed off the edge of the map--here there be badgers!
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August 31st, 2008, 05:51 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Necronomicon Card Game
I find that having closure on flash games (well any games, but flash games are so insidious) really helps inspire a state of well being. A state of well being you had before you played, but that you lost until you completed the game.
I'm so excited to see updated Jomon. O.O They're one of my favorite nations! Now the wait for the next patch is already unbearable.
I thought the Japanese were fond of beast-men as well, or is that a more modern convention for them?
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August 31st, 2008, 05:58 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Necronomicon Card Game
Fox and cat spirits are popular, but I think they were also brought over from the Chinese.
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You've sailed off the edge of the map--here there be badgers!
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September 1st, 2008, 10:25 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: Necronomicon Card Game
The problem with Gemcraft is that the best strategy is to just explode low level gems constantly. The first 3rd of the game can be beaten without putting a single gem in a tower. Very good idea, but not well designed.
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September 2nd, 2008, 04:12 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Necronomicon Card Game
I'm the great Cthlulu (lvl 30).. yay
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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