.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old August 28th, 2008, 06:54 AM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: Damage death?

You are not wrong. If you try to hunt an astral mage of any level he will cut your astral cord. If you try to hunt a province where there are both astral and non-astral mages and astral mages are level 1 or 2, you have a chance of killing a non-astral mage.
Reply With Quote
  #12  
Old August 28th, 2008, 08:04 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Damage death?

Edi, You're missing the point, if you could mind hunt it you couldn't kill it because of its hit points, I just find that interesting.
Reply With Quote
  #13  
Old August 28th, 2008, 08:16 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Damage death?

Quote:
Originally Posted by Executor View Post
Edi, You're missing the point, if you could mind hunt it you couldn't kill it because of its hit points, I just find that interesting.
That is true. I do not dispute this point. E.g. mod sphinx to have no astral but fire magic instead and then it does become a question of requiring astral mages as bodyguards to prevent death by mindhunt, or in this case multiple mindhunts.

My initial reaction was to a suggestion of mindhunting something that automatically has astral magic. That sort of things kind of stick out to me. I would never even have made the comment because without modding, it is absolutely irrelevant to a real in-game scenario.
Reply With Quote
  #14  
Old August 28th, 2008, 06:10 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Damage death?

Quote:
Originally Posted by Psycho View Post
You are not wrong. If you try to hunt an astral mage of any level he will cut your astral cord.
False.
Reply With Quote
  #15  
Old August 28th, 2008, 06:30 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Damage death?

Quote:
Originally Posted by Edi View Post

My initial reaction was to a suggestion of mindhunting something that automatically has astral magic. That sort of things kind of stick out to me. I would never even have made the comment because without modding, it is absolutely irrelevant to a real in-game scenario.
Yeh, I totally forgot that Sphinxes have base S3. Good catch.
Reply With Quote
  #16  
Old August 29th, 2008, 02:43 AM

Psycho Psycho is offline
Captain
 
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
Psycho is on a distinguished road
Default Re: Damage death?

Quote:
Originally Posted by Micah View Post
Quote:
Originally Posted by Psycho View Post
You are not wrong. If you try to hunt an astral mage of any level he will cut your astral cord.
False.
Well I did test it in SP, but apparently not extensively enough. You are right as always. You can kill an S1 or S2 mage via mind hunt. Although it bothers me - how can he not discover that astral cord when you're attacking him?

Also boosters help in detecting mind hunters. I remember someone asking that some time ago.
Reply With Quote
  #17  
Old August 29th, 2008, 07:26 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Damage death?

You could imagine astral probes and attacks as a bit like trying to sneak into someone's house. The better the homeowner is at astral magic, the better he can equip his house with intruder alarms, CCTV, guard dogs and so on. So a weak astral mage may only realise there's an astral assassin in his house when he's just woken up with his metaphorical throat already cut.
Reply With Quote
  #18  
Old September 2nd, 2008, 10:26 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Damage death?

I stubbed my metaphorical toe once and it hurt like all getout. I can't begin to imagine what having your metaphorical throat cut feels like.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.