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September 5th, 2001, 05:07 PM
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Re: EEEvil Empire has arrived...and brought friends :)
I'm about to start a new test game with a couple of AIs that I am working on. I will include the EEEvil Empire and let you know how it does once I get going.
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September 5th, 2001, 05:22 PM
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Brigadier General
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Re: EEEvil Empire has arrived...and brought friends :)
I have used the Vaxin in two of my test games. They did really well in one game (1st) and had a bad starting position in the other (no systems to expand plus a black hole next door).
Deathstalker, Alpha Kodiak, if you still have room for one more race in your tests, could you please also put the Space Vikings AI in and let me know how they do?
Thanks,
Rollo
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September 5th, 2001, 05:38 PM
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Re: EEEvil Empire has arrived...and brought friends :)
Thanks Alpha, any advice/suggestions you have would be quite welcome! The Rage has been a long time favorite to test against! (and play against!)
Rollo, havn't tried your AI out yet, but I think I just might ....was thinking of resurrecting the old 'AI tournament' that someone (don't remember who) had Last year. Put 20 AI's in a system and see what happens after a few hundred turns....(Already know a definite 10 I will include....)
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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September 6th, 2001, 05:51 AM
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Re: EEEvil Empire has arrived...and brought friends :)
quote: Originally posted by Rollo:
I have used the Vaxin in two of my test games. They did really well in one game (1st) and had a bad starting position in the other (no systems to expand plus a black hole next door).
Deathstalker, Alpha Kodiak, if you still have room for one more race in your tests, could you please also put the Space Vikings AI in and let me know how they do?
Thanks,
Rollo
Will do! Now if I can just get some time to get a game going.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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September 7th, 2001, 08:50 AM
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Re: EEEvil Empire has arrived...and brought friends :)
Just in case anyone else was actually reading..
Final turn (due to AI tweaking and other stuff)
Turn 78 standings.
me 4th (42ships/14planets/1082units/3base/108tech)
Vaxin 8th (14/4/236/1/87)
Xi'Chung 6th (37/16/363/0/101)
EEEvil Empire 5th (14/9/1055/2/134)
Addisian 10th (10/3/37/0/105)
Red Gauntlets 7th (21/20/608/1/112)
SW-Empire-1, 3rd (33/19/511/4/112)
Aquilaeian 1st (71 ships!!!/36 planets!!!/1107 Units!!!/11 bases!!!/107tech) THE WINNER (unless the game changed drasticly)
Torons 11th (10/8/110/1/103)
Zorian 2nd (31/15/825/12/104)
Orks 9th (16/4/602/2/85)
Dragons AI 12th massive need of tweaks!!
(0ships/2planets/17units/0/65tech)
Well, off to tweak some more.....And then another test game (this time with an AI I am working on for Atrocities..... )..
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"And what the hell would you know about sanity?" demanded Beatrice. "There are depressed lemmings on the edge of cliffs who've got a better grasp on reality than you have. And more common sense."--Simon R. Green 'Deathstalker Rebellion'.
"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
"Memory," the old man said softly, "is tricky. I have learned two things from it. One: That without meaningful memories, there is no life. Two: that we are desperate for our lives to make sense, to have meaning,--and at a great enough remove , all memory is malleable." -Michelle West 'Sea of Sorrows', SunSword book IV.
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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September 11th, 2001, 10:32 AM
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Brigadier General
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Re: EEEvil Empire has arrived...and brought friends :)
I have started a new game with some of the newer AI:
Game setup: Medium Mid-Life (modded Version without black holes), Low Tech start (low cost), 5 good planets, Intel OFF, 20000 starting resources, 500ships/3000units. 2000 point empires. The AI has high difficulty and a medium bonus.
turn 10 standings:
me 5th: 27 tech/10 planets/0 units/14 ships/bases 0
Vikings 8th: 49/10/517/18/0
EEEvil 2nd: 47/12/424/15/3
Orks 3rd: 45/10/243/20/4
Aquilaeian 4th: 44/13/517/12/2
Vaxin 1st: 44/13/36/21/2
Minbari 6th: 41/17/17/14/3
Cephalopeia 7th: 37/12/45/19/0
I have made contact with the EEEvil and the Vaxin. Both are murderous towards me and the Vaxin have just declared war.
other wars: Vikings @war with EEEvil and Orks; Aquilaeian @war with Cephalopeia
Rollo
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September 11th, 2001, 11:57 AM
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Re: EEEvil Empire has arrived...and brought friends :)
turn 20 standings:
me 6th: 40 tech/12 planets/0 units/26 ships/0 bases
Vikings 7th: 72/12/1098/26/2
EEEvil 2nd: 73/12/1139/25/3
Orks 4th: 68/13/1219/26/5
Aquilaeian 3rd: 71/14/784/25/2
Vaxin 1st: 65/20/258/31/2
Minbari 5th: 61/28/21/24/4
Cephalopeia 8th: 56/21/66/22/0
politics:
me: contact with Vikings, EEEvil, Vaxin, Minbari; war with Vaxin; T&R with Minbari (I don't propose treaties to the AI, but will accept their offers)
Vikings: war with EEEvil, Orks; trade with Minbari
Orks: military alliance with Aquilaeian
Aquilaeian: war with Cephalopeia
Vaxin: military alliance with Minbari
Rollo
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September 12th, 2001, 12:04 AM
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Brigadier General
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Re: EEEvil Empire has arrived...and brought friends :)
turn 30 standings:
me 4th: 65 tech / 16 planets / 0 units / 36 ships / 0 bases
Vikings 8th: 83/14/1549/19/2
EEEvil 3rd: 95/13/1112/30/3
Orks 1st: 79/17/1339/57/7
Aquilaeian 5th: 81/19/709/21/3
Vaxin 2nd: 80/30/344/43/3
Minbari 6th: 75/32/21/26/4
Cephalopeia 7th: 78/22/355/26/0
politics:
me: war with Vaxin; T&R with Minbari and Vikings
Vikings: war with EEEvil and Orks; trade with Aquilaeian; partnership with Minbari
Orks: trade with Cephalopeia; military alliance with Aquilaeian
Aquilaeian: war with Cephalopeia
Vaxin: trade with Cephalopeia; partnership with Minbari
Minbari: trade with Cephalopeia
Rollo
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September 12th, 2001, 01:05 AM
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Captain
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Re: EEEvil Empire has arrived...and brought friends :)
Cool...keep me updated, any suggestions on how they 'should' act/ship strength etc are welcome....
(...trying too keep my mind busy on this sad day.....)
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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September 12th, 2001, 09:45 AM
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Brigadier General
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Re: EEEvil Empire has arrived...and brought friends :)
quote: Originally posted by Deathstalker:
Cool...keep me updated, any suggestions on how they 'should' act/ship strength etc are welcome....
Not quite sure what you mean. You want me to make comments/suggestions concerning the EEEvil?
anyway, turn 40 standings: I have also included fleet data now
me 7th: 77 tech / 17 planets / 0 units / 21 ships / 0 bases
Vikings 5th: 110/21/1964/24/2 ; 2 fleets sizes 5 and 2
EEEvil 6th: 103/12/1336/24/1 ; 1 fleet: 12
Orks 2nd: 100/22/1673/66/7 ; 5 fleets: 6/3/1/1/1
Aquilaeian 3rd: 101/26/759/29/3 ; 2 fleets: 8/3
Vaxin 1st: 96/43/269/51/4 ; 4 fleets: 8/5/1/1
Minbari 4th: 93/42/21/26/6 ; 1 fleet: 10
Cephalopeia 8th: 94/29/897/18/0 ; 3 fleets: 5/2/1
politics:
me: war with Vaxin, T&R with Vikings and Minbari; EEEvil is still murderous and there has been some fighting, but they haven't declared war, yet
Vikings: war with EEEvil & Orks, MA with Aquilaeian, partner with Minbari
Orks: war with Aquilaeian, T&R with Cephalopeia
Vaxin: partner with Minbari, T&R with Cephalopeia
Rollo
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