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June 28th, 2008, 02:20 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
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Endgame Strategy List
After ~ 1 year of Dom 3 MP I have now seen many endgame strategies e.g. those goals you are working toward while you expand and research in the early/mid-game:
1. Tartarian Factory: Bootstrap your death magic to summon Tarts, Gift of Reason them, and hopefully use the Chalice / Gift of Health to make them whole.
2. Vine Ogre Factory: Summon tons of Vine Ogres (or Manikins/other Chaff) and use Army of Lead, Fog Warriors on them.
3. Enslave: Be able to cast Master Enslave/Undead Mastery on your enemy (try to cast it first), followed by Antimagic, Fog Warriors, etc. and preferably with Rune Smasher, Eye of the Void, Spell Focus, etc. for max penetration
4. Clam Hording: building clams throughout the game to generate huge astral income that leads to wishes.
5. Chain Wishing: wish for more gems, then Seraphs. Other ways to play this one out?
6. Market Crash: Spamming remote attacks like Ghost Riders / Horrors with Scouts /other stealth units following up with an attack to quickly bring down an economy
I'd be curious to compile some others as I think one of the toughest aspects of learning this game for a noob is not knowing what you are working toward and overestimating the strength of conventional troops. Perhaps a list like this exists somewhere else but I did not see anything comprehensive in a forum search.
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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June 28th, 2008, 05:03 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Endgame Strategy List
Is Utterdark included in #6? (With or without Gift of Nature's Bounty.)
Arcane Nexus is pretty similar to chain wishing (I assume you mean on an Alteration site so you make a profit).
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 28th, 2008, 05:34 PM
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Captain
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Join Date: Jan 2008
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Re: Endgame Strategy List
Arcane Nexus is good in combination with wishing for gems. That way you spend more non-astral gems, which then fuel up your nexus income. You spend 100 astral gems for a wish which gives you 150 other gems. And when you spend them you get 37 astral gems through nexus. That way you actually spent 63 gems for your wish.
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June 30th, 2008, 03:34 AM
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Corporal
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Join Date: Dec 2006
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Re: Endgame Strategy List
I don't think you get astral gems or blood slaves through the Nexus. Am I wrong?
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June 30th, 2008, 12:52 PM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
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Re: Endgame Strategy List
Actually, the Nexus produces ONLY astral gems for the caster. What it does not do is absorb Astral or Blood spells. So if you're opponents are only using Astral or Blood, you'll get nothing as far as I know. What Pyscho was saying is that if you wish for gems, get a bunch of non-astral gems and spend them on non-Astral spells, that spending will be translated into Astral gems by the Nexus.
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June 30th, 2008, 02:15 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
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Re: Endgame Strategy List
Quote:
Psycho said:
Arcane Nexus is good in combination with wishing for gems. That way you spend more non-astral gems, which then fuel up your nexus income. You spend 100 astral gems for a wish which gives you 150 other gems. And when you spend them you get 37 astral gems through nexus. That way you actually spent 63 gems for your wish.
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Well, actually, since wishing for gems returns you 25 pearls too, you actually only pay 75 pearls to gain 150 gems of other kinds. Minus those 37 the nexus returns to you makes 38.
I like that kind of exchange rate.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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June 30th, 2008, 03:48 PM
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Captain
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Join Date: Jan 2008
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Re: Endgame Strategy List
You are right. How could I have not noticed that before. Wishing for gems is even better than I thought.
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July 3rd, 2008, 11:29 AM
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Private
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Join Date: Jul 2008
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Re: Endgame Strategy List
This is my biggest problem with this game.
I absolutely LOVE the starting out time. This is when I can expand into 10 or so territories and wait for my god to appear if he is sleeping, etc.
However, then I run up against Ermor or something who have 200 units in every province and I realize "OMG, I don't know how to play this game properly"
I am pretty good at most strategy games, play this only on normal difficulty AI and yet, at every turn I get ganked.
I made a nice small map with Atlantis, Ryleah and Oceania.
We had a small little island surrounded by water. I was able to beat Oceania pretty fair and square.
When I get to Ryleah though they have half the map and untold amounts of troops. There is no way I can beat them because by the time I get my troops in to take one province they will swarm me somewhere else.
I realize that sounds noobish but now multiply that by 20 when playing on a large map. I had made this VAST empire of Ermor undead and then in the endgame phase of it, it was ridiculous. We simply couldn't win because we were being attacked in every province all the time by all the remaining empires.
I tried to stay focused on building up large armies and having them for defense, and I think where I break down is in siege's, it seems they just last forever when I siege and my enemy can break my walls and crack my fortress in 2 turns.
Specific feedback about how to get past the mass hordes?
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