Re: Neutron Bomb
Another bad news - I couldn't make the "Damage Percent Per Planet" thing in "Strategies" work in strategic combat, so I have to come up with something more ingenious. Let's see, one large NB kills 40 million pop, a normal one kills 20 million, and a ship needs 4 turns to get into position. So in effect you have got 26 turns to spend, that's 13 bomb runs since it takes 2 turns for the NBs to "recharge". Assuming that you are bombing a 4000m homeworld, that means you have to kill as close to but less than 4000/13=307.69m per bomb run. Now 307.69/40=7.69 large bombs needed on the ship, that's 7 large bombs plus a normal bomb. So, by the end of the combat round there should be about 4000-(7.5*40*13)=100m people left on the planet, and for every 20 million people there is one militia (?), that's 100/20=5 of them so you will need may be 10 troops to overrun the place.
[This message has been edited by CW (edited 12 August 2001).]
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