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  #11  
Old April 9th, 2008, 10:37 AM
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Default Re: Medusa Sheild is killing blind and undead, bug

And the spell, that should be treated like the Stone Sword and work normally, as far as blind units are concerned.
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  #12  
Old April 9th, 2008, 11:31 AM
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Default Re: Medusa Sheild is killing blind and undead, bug

Quote:
triqui said:Ghosts have eyes (ethereal eyes) and see
Ghosts can't be turned to stone. Some undead like ghouls use eye organs. However, zombies aren't alive in any way. A zomnie's eyes aren't alive. Undead like skeletons and zombies are completely animated by magic. They don't use eyes in any way.

I think we need to give blindness tag to a lot of undead as a way to solve this problem. Oh, but currently Medusa Shield kills blind units.
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  #13  
Old April 9th, 2008, 11:40 AM
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Default Re: Medusa Sheild is killing blind and undead, bug

Quote:
triqui said:Ghosts have eyes (ethereal eyes) and see
Ghosts can't be turned to stone. Some undead like ghouls use eye organs. However, zombies aren't alive in any way. A zombie's eyes aren't alive. Undead like skeletons and zombies are completely animated by magic. They don't use eyes in any way.

I think we need to give blindness tag to a lot of undead as a way to solve this problem. Oh, but currently Medusa Shield kills blind units.
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  #14  
Old April 9th, 2008, 11:52 AM
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Default Re: Medusa Sheild is killing blind and undead, bug

Where are you guys getting this information? Grave's Anatomy? Har Har Har.
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  #15  
Old April 9th, 2008, 11:52 AM

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Default Re: Medusa Sheild is killing blind and undead, bug

I do not think undead should be immune to petrify. They are overpowered as is. So for balance they need to remain vulnerable to it.

And lest you forget, the 3 medusas were as powerful as gods.
Think of their ability to turn things to stone as magical. Since undead are not already stone-they are susceptible to be turned into stone.
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  #16  
Old April 9th, 2008, 12:11 PM
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Default Re: Medusa Sheild is killing blind and undead, bug

Xietor, I can agree with that. However, it doesn't make sense that ethereal beings can be turned to stone.

Ghosts have no substance to turn to stone.

Quote:
Foodstamp said:
Where are you guys getting this information? Grave's Anatomy? Har Har Har.
Have you ever played Dominions?
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  #17  
Old April 9th, 2008, 12:24 PM

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Default Re: Medusa Sheild is killing blind and undead, bug

Quote:
Argitoth said:Ghosts have no substance to turn to stone.
They have substance, it's just ethereal. "Ethereal" is not "nonexistent." Remember, you can chop up a ghost with swords, it's just harder to do so. Petrification is a magical event, not a physical event.

There is a different tag out there that denotes "really really has no substance"; it is the "Truly Etheral" trait possessed by some Doom Horrors. It provides 75% protection against non-astral magic... presumably this would block Medusa petrification in the same way as it does the spell.
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  #18  
Old April 9th, 2008, 12:27 PM
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Default Re: Medusa Sheild is killing blind and undead, bug

This thread is nerdtastic. It gets my stamp of approval.
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  #19  
Old April 9th, 2008, 12:29 PM

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Default Re: Medusa Sheild is killing blind and undead, bug

All matter exists in 3 states-solid, liquid, or gas.

Think of petrification as a 2 step process. First, matter that exists in a form other than a solid state is converted
into a solid state.

Then the composition of the matter in the solid state-if not already stone-is changed to stone.
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  #20  
Old April 9th, 2008, 12:36 PM

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Default Re: Medusa Sheild is killing blind and undead, bug

Quote:
All matter exists in 3 states-solid, liquid, or gas.
Ooh! Ooh! Complex-matter-PhD-boy can't resist! There's more than just those three - gels, for instance (e.g. jelly/jello). And things which appear solid but slowly flow, e.g. glass (well, glass that we see every day is pretty close to solid, but some glasses flow more quickly). And cornflour in water!

I think my points are pretty much irrelevant to Xietor's post though. And of course, most things are pretty much solid, liquid or gas. Just thought I'd add to the geekiness of the thread.
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