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March 29th, 2008, 01:59 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Hoping that people will organise games on Llam
I'll organize a game next week. You da MAN Llama!
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March 29th, 2008, 02:15 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Hoping that people will organise games on Llam
Quote:
Xietor said:
It is just his disarming personality allows for great diplomacy.
It will test even his great diplomacy skills to try and pass Arcane Nexus off as a "Oh never mind us, we are just studying botany in the garden. Quite harmless actually. Quite."
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Yeap, that's what he's doing right now.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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March 29th, 2008, 02:38 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Hoping that people will organise games on Llam
Quote:
llamabeast said:
I sometimes bother editing the map, sometimes not. Anyway, it's quite easy. What you do is load up the map in a new game, and note down the province numbers of provinces you think should be used as start positions. Then open the map file in notepad or whatever, and add some lines like this:
#start 74
#start 95
etc, one line for each player. Sorted.
Incidentally the in-game map editor is pretty horrible. Definitely editing the text files is the way to go. There is a guide in dominions3/doc.
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Ahhh - thank you!
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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March 30th, 2008, 09:26 AM
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Corporal
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Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Hoping that people will organise games on Llam
Llamabeast, how do I create a game?
Do I create it and then I send you the files to host it? It could be nice if you updated the FAQ.
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March 30th, 2008, 09:34 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Hoping that people will organise games on Llam
You just literally tell me you'd like to create it. The only thing I would prefer you to do yourself is to make your own map if you want to use a random one.
So, the procedure is: Tell me you want to start a game, the age/era, and a name. Then I'll set it up to accept pretenders. Then let me know again when all the pretenders are in, along with all the details of game settings, maps, mods etc, and I will start the game.
Updating the FAQ isn't a bad idea, I'll do that sometime.
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March 30th, 2008, 09:41 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Hoping that people will organise games on Llam
llama still has enough time to kick my *** with the Tomb Kings though.
The prognosis is not looking good for the poor ogres. Combination of bad luck and the sheer nastiness of some TK units/spells.
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March 30th, 2008, 09:42 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Hoping that people will organise games on Llam
Really? I thought things were not looking good for the poor Tomb Kings. You've squashed me into a little corner.
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March 30th, 2008, 09:49 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Hoping that people will organise games on Llam
Nah I think the turning point has been reached. The problem is you basically have the exact tools to counter my stuff, whereas Ogre Kingdoms are quite limited and I can't really adapt. Death blessed poison archers is a perfect counter to my expensive sacreds, tomb swarm and skelespam and those sacred immortals means I can't grind you down,... I wouldn't dare go with thugs against death bless poison arrows and scariest of all, the watchers with their paralysis darts.
It's a matter of time I reckon. I'll keep fighting until it's obvious either way though.
I should have realised you'd go with death bless archers and not gone with the pit fighter strat. I could also have done without a huge legion of knights dropping on an army I had worth about 2.5k and completely killing them :]
One thing that is pissing me off is my stupid scrapapults not targetting archers like I tell them to. They seem to prefer firing at the immortal tower shielded guys. That's gnoblars for you though I guess.
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