.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old March 31st, 2008, 02:05 AM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: About river crossings...

Personally I'd only buy about a platoon worth (4).
But then I tend to play the USMC a lot and other then tanks a goodly percentage of what they use is amphibious.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #12  
Old April 2nd, 2008, 11:29 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: About river crossings...

How do you guys deal with streams (one hex rivers)? I get a high number of units immobilized there.
I know that there are bridge building units in real life (even in the greek army), but I haven't noticed any such units yet.
Suggestions?
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #13  
Old April 2nd, 2008, 01:58 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: About river crossings...

Forget bridgebuilding, takes time. Instead:
-avoid stream/swamp combination
-drive slowly
-search for hexes with -1 height - standard stream gets -2, -1 means ford, ie muchless sticking.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #14  
Old April 2nd, 2008, 02:11 PM

Warhero Warhero is offline
Second Lieutenant
 
Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
Warhero is on a distinguished road
Default Re: About river crossings...

Well has anyone ever seen that AI could make "fords" (-1 height) for generated river map? I have not ever seen that... Only for "pre-made" maps (made by players)?
Reply With Quote
  #15  
Old April 2nd, 2008, 03:34 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: About river crossings...

To my experience fords can be found on any stream. Sometimes only few, but haven't met PC generated map with streams without fords.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #16  
Old April 2nd, 2008, 03:51 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: About river crossings...

So I am right there are no bridgebuilding units available in the game, right?

Had no idea about the "fords". I will be on the lookout for them. Thanks.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #17  
Old April 2nd, 2008, 04:34 PM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: About river crossings...

A little help - they show on minimap
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #18  
Old April 2nd, 2008, 06:14 PM

Warhero Warhero is offline
Second Lieutenant
 
Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
Warhero is on a distinguished road
Default Re: About river crossings...

Really? Every time or randomly by times? Sorry if I ask stupid questions but I have played seldom river crossings (in generated battles and more seldom in campaigns)...
Reply With Quote
  #19  
Old April 2nd, 2008, 07:23 PM
PanzerBob's Avatar

PanzerBob PanzerBob is offline
First Lieutenant
 
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
PanzerBob is on a distinguished road
Default Re: About river crossings...

Stay awake during your Intelligence Briefing!!!

Seriously though, we've all done things similar.
__________________
Eternal War(gaming) PanzerBob



"Whenever in future wars the battle is fought, panzer troops will play the decisive role..."
Heinz Guderian, General der Panzertruppe
Reply With Quote
  #20  
Old April 3rd, 2008, 12:53 AM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: About river crossings...

Oh, you mean "streams" as in big rivers? I thought you mean those small one-hex suckers! So to be clear, small streams have -2 "Stream" or -1 "Ford" depth, big rivers (composed of "water" hexes) don't have 'em.
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.