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  #11  
Old March 16th, 2008, 03:11 PM

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Default Re: Shattered Soul for tartarians. Do tell !

New Constr 8 Artifact:

The Crucifix- requires 4f 3h to forge.

1h weapon that can only be used by a living unit with h2 magic. 10 an damage, secondary effect(destroy Evil).

Any undead or demon hit by the Crucifix will be instantly reduced to ashes. Effect is not resistible by any means. Immortal undead will not be raised back in the capital as there is nothing left to raise.
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  #12  
Old March 16th, 2008, 03:22 PM
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Default Re: Shattered Soul for tartarians. Do tell !

I was referring to the post that said they'd become independent like Eater of the Dead. Eater of the Dead becomes independent by means of an event that happens when it changes size and transforms into different unit. Once it has become that unit, it can't become independent again if it's enslaved or charmed.

It might actually be able to do the revolting, if the insanity of the tartarians causes the revolt without shape-changing into the original, living form (Cyclops into living Cyclops etc). In that case, the reason for the revolt (shattered soul) would stay constant even if it was caught again after the first revolt.

Xietor - nice idea, but there are no holy gems.
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  #13  
Old March 16th, 2008, 03:27 PM
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Default Re: Shattered Soul for tartarians. Do tell !

It's probably just insanity, but one can wish aye?
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  #14  
Old March 16th, 2008, 03:28 PM

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Default Re: Shattered Soul for tartarians. Do tell !

you would need fire/astral gems like the ark, just need h magic to forge it.

Maybe instead of "destroy evil," the effect would be to "save soul" or "release soul" allowing the undead or demon to RIP.

A weapon to kill a tartarian instantly would be a good thing-though i do not think they should be common.


Another good counter to sc's would be to add "arm loss" to a constr 6 2h weapon like the gate cleaver, and a "limp" to a constr 6 2h weapon like a Scythe that would seem to be used as a sweep at the legs.

A legless or armless sc would be of limited value!
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  #15  
Old March 16th, 2008, 05:42 PM
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Default Re: Shattered Soul for tartarians. Do tell !

Quote:
Endoperez said:
I was referring to the post that said they'd become independent like Eater of the Dead. Eater of the Dead becomes independent by means of an event that happens when it changes size and transforms into different unit. Once it has become that unit, it can't become independent again if it's enslaved or charmed.
I see. I don't expect them to transform either. Even a lot less than keeping commander status, actually.
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  #16  
Old March 16th, 2008, 07:47 PM
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Default How big and heavy is this nerf stick?

What does Shattered Soul actually do? Does it actually cause the 'unleashed' effect, like Baalz's idea in the Tartarians thread? (KO: "Speculated in insanity-caused break-frees.") Or is it something milder, similar to R'lyeh insanity? (KO: "I've thought about adding a special kind of insanity for them that is incurable.") Or can they no longer be healed even by the Chalice/GoH? (KO: "Maybe undead shouldn't be healable at all.")

As someone who's never seen the Eater of the Dead, what is the chance per month of becoming unleashed? What happens when it's unleashed? It just attacks the current province? If it's in a province with a castle, and it attacks the current province, I'd imagine it fights outside the castle, not inside, is that correct?
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  #17  
Old March 16th, 2008, 07:51 PM

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Default Re: How big and heavy is this nerf stick?

I've only played with it once.. but as far as I know there is no chance of it getting released.. it transforms into a nasteir beasty after some kills... after 3-4 of these it can transform again and then it's too powerfull to control (but not to kill :d)

it's in it's description too

the rest someone else needs to answer

I think it will be an incurable insanity effect though since that is what KO was hinting at in some thread and since the name shatterd soul just seems more to fit with not working properly than with getting full control over itself and wanting to be "tha man" again.
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  #18  
Old March 16th, 2008, 08:11 PM
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Default Re: How big and heavy is this nerf stick?

Eater of the Dead will devour corpses and grow, until it's unleashed. The Unfettered will then move from province to province, still growing. It will start battle with just few hundred hp, but eventually it will have regen 200 or so, and will have 1000 or so hp in just few turns after the battle starts.
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  #19  
Old March 16th, 2008, 09:22 PM

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Default Re: How big and heavy is this nerf stick?

Quote:
Endoperez said:
Eater of the Dead will devour corpses and grow, until it's unleashed. The Unfettered will then move from province to province, still growing. It will start battle with just few hundred hp, but eventually it will have regen 200 or so, and will have 1000 or so hp in just few turns after the battle starts.
That's the long way of saying "Eater of the Dead knows how to party."
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  #20  
Old March 17th, 2008, 02:16 AM
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Default Re: How big and heavy is this nerf stick?



It would be great to see more summons which can turn independent and randomly move on the map the same as 'eater of the dead'.

A spell like phantasmal attack or ghost riders yet the survivors stay on the map and continue marching randomly.
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