.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old February 26th, 2008, 07:28 AM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Build me an MA Ulm thug

edi has spoken

/me see OmikronWarrior become microwarrior and retreat

__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #12  
Old February 26th, 2008, 07:41 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Build me an MA Ulm thug

I don't think low hp human recruitables make /good/ thugs, but they do make fun/thematic thugs and they can work well, especially in SP.

I personally like to build some human thugs in SP because mythology and history is full of amazing individuals. So if one of my random commanders does well or gets a couple of stars of experience or something I usually thug him up. It's just a fun way to play.
Reply With Quote
  #13  
Old February 26th, 2008, 07:43 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Build me an MA Ulm thug

innate unit forge bonuses and hammer bonuses are additive. any other forge bonus (site, global), is then multiplicative.
Reply With Quote
  #14  
Old February 26th, 2008, 07:50 AM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Re: Build me an MA Ulm thug

hmmmm... I am just waiting new patch since "iron angel" could be the best choice. But maybe it is limited to LA Ulm or just nothing but a cool name...
Reply With Quote
  #15  
Old February 26th, 2008, 08:15 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Build me an MA Ulm thug

Iron angel is limited to MA Ulm, if I read the teaser posts on the forums correctly.

Archaeolept, thanks. I thought the lot of them were additive, but I have never tested it too closely or with the big gem cost items which would most easily reveal these things.
Reply With Quote
  #16  
Old February 26th, 2008, 08:51 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Build me an MA Ulm thug

I know that with a Dwarven Hammer and Forge of the Ancients, a Ring of Wizardry costs 12 pearls, rather than 65. I can't work out why, it seems insanely cheap. I know it certainly does though, I've been forging one a turn for about 20 turns in Marmoset!
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #17  
Old February 26th, 2008, 11:39 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Build me an MA Ulm thug

Hmmm, don't know about the Iron Angel obviously but I've had some luck using Black Lords as thugs. Before I get into them specifically let me address your broader question about how to build thugs.

To build a thug you need as many of the following as possible (after any magic buffing you can do):
Good hitpoints or mistform
Very good protection (25+)
Very good defense (25+)
As many ways as possible to negate some percentage of attacks (ethereal, lucky, awe, vine shield, fire immunity, etc.)
An area of effect weapon (fire/frost brands are obvious choices)
Regeneration and/or a lifedraining attack
Good reinvigoration and/or a lifedraining attack
Low encumberance
A cheap price tag - thugs should be relatively disposable

Now, usually you can't get all that in one package and some nations have better choices available than others. Ulm's Black Knight has more than one achillies heel, but he does have a couple things going for him. First and foremost, he's one of the cheapest thug chasises you'll find and with Ulm's forge bonus he's also gonna be one of the cheapest to equip as well. With a dwarven hammer Ulm's smiths only pay 2 gems for a 5 gem item, and that's were you want to aim for your disposable thugs. Since they're so cheap, you also want to use more than one at a time together(a bit different than most thugs), 2 or 3 riding together is more along the lines cost wise of other thugs - what else can you field for just over 100 gold and around 10 gems? You've also got to keep in mind their weaknesses and only deploy them where they're effective - generally raiding PD and avoiding any mages. Most any player with any experience will drop them like flies when they run into any real magic opposition so stay away if possible. Obviously you'll want to configure them differently depending on what they're actually fighting, but here are some things I found to be very effective:

Barkskin amulet - get an indie mage to forge. You don't get a forge bonus but this still only costs 3 gems and ups their protection over 30.

Fire brand - 2f 2e, AOE and armor piercing

Shield of gleaming gold - awe +0 can go a long way against chaff

Pendant of Luck - 2 pearls? Hell yeah

Girdle of strength - 2 earth reinvig goodness and the extra strength makes that AP firebrand that much better against larger foes.

Amulet of MR /Lead Shield - still not great MR, but better than nothing.

Charcoal shield - killer against some PDs

Resistance items - fire/lightning rings with smiths, frost/poison however you can will counteract the focus of many nations.

They're not unstoppable killing machines, but properly deployed they can be well worth their cost.
Reply With Quote
  #18  
Old February 26th, 2008, 12:36 PM
Dedas's Avatar

Dedas Dedas is offline
Lieutenant Colonel
 
Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
Dedas is on a distinguished road
Default Re: Build me an MA Ulm thug

Very good guide Baalz!
Reply With Quote
  #19  
Old February 26th, 2008, 01:46 PM

hoo hoo is offline
Corporal
 
Join Date: Sep 2006
Posts: 148
Thanks: 0
Thanked 2 Times in 2 Posts
hoo is on a distinguished road
Default Re: Build me an MA Ulm thug

"nce they're so cheap, you also want to use more than one at a time together(a bit different than most thugs), 2 or 3 riding together is more along the lines cost wise of other thugs - what else can you field for just over 100 gold and around 10 gems?"


I like thinking about the Black Lords as the 4 horseman of the apocalypse. Use them together for better results. I've also tossed faithful/or lucky shield on them if I need luck but need to free up one of the misc slots.

Also, it's fairly easy for Ulm to be able to golems in the construction line.
Reply With Quote
  #20  
Old February 26th, 2008, 03:43 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Build me an MA Ulm thug

Yep. What I was saying, but in more detail. Also why I add some Black Knights on Guard Commander - they are much better than a Dancing Trident or something like that, multiply the "hit points" if you think hit points are a huge deal, and cost no gems.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.