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January 30th, 2008, 10:45 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: 3.14 Event: National Auto-troop
I got 100 lonely militia as LA Man. And I also got an event with lowborn.
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January 30th, 2008, 10:48 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: 3.14 Event: National Auto-troop
Maybe there's a flag in the unit description that tags it as 'national militia'? Or the event uses (one of) the troops usable for PD?
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January 30th, 2008, 01:11 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: 3.14 Event: National Auto-troop
> Maybe there's a flag in the unit description that tags it as 'national militia'?
Unfortunately not. It would be nice though.
When finishing Bogarus I was annoyed that they didn't get enough voi, since you rarely buy lowly troops. Instead you get militia, which is inappropriate. When I added the voi event for Bogarus I thought other nations would benefit as well, especially monkies and bakemonos and stuff.
I think most nations have got one or sometimes two new 'militia' events, but there are some that are still lacking. More will probably appear, since they are quite easy to add. There is unfortunately no easy way to add them to mods. Endos suggestion is probably thrte best working one.
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January 30th, 2008, 03:06 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: 3.14 Event: National Auto-troop
Hm. I have to say the new events significantly improve the nation atmosphere (as well as remove the annoyance of near-constant plain militia events when going high luck).
On the topic of atmosphere, the new nation being much darker is also great plus (and I hope you continue the trend). Thanks Illwinter + Intern.
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January 30th, 2008, 05:45 PM
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Private
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Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 3.14 Event: National Auto-troop
Yes, the new nation-based militia is a pleasant surprise. Part of me always wanted to buy low-end soldiers for thematic purposes but the opportunity cost made it unappealing. Now I no longer have to make that decision!
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January 30th, 2008, 06:06 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: 3.14 Event: National Auto-troop
The new thematic militia event is great!
Now, please, get rid of the regular militia event!
Pretty please?
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January 30th, 2008, 06:50 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: 3.14 Event: National Auto-troop
This is great, I second the get rid of regular militia, its far more thematic to get your low end national troops as a random event.
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January 30th, 2008, 06:51 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: 3.14 Event: National Auto-troop
The normal militia was kept as there are still nations that doesn't have their own unit events.
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January 30th, 2008, 07:19 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: 3.14 Event: National Auto-troop
I doubt anyone would cry if they suddenly no longer got any militia events.
Sad that event modding in not in the cards though, so many possibilities. Are poptype and non-national site recruitment modding also major technical hurtles?
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January 30th, 2008, 08:24 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: 3.14 Event: National Auto-troop
Quote:
quantum_mechani said:
I doubt anyone would cry if they suddenly no longer got any militia events.
Sad that event modding in not in the cards though, so many possibilities.
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During the development of Dominions_3 I requested the option for modding of events, but it must have been too complex. Hopefully it will become available for Dominions_4.
I agree with Meglobob and others on removing the generic militia event.
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