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January 29th, 2008, 12:24 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
They aren't hack jobs. They are OOB, SHP and LBM mods. End user stuff.
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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January 29th, 2008, 12:27 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
What are the ratings for Denmark and so on then? How inferior are my forces? I need to know so I can make the necessary Morale and Experience changes in the game. As for battle generation, well I prefer to pick a map from somewhere or create one. So that isn't a problem.
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 2nd, 2008, 10:01 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
Well? I kind of need to know.
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 2nd, 2008, 11:52 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
Thanked 5,702 Times in 2,814 Posts
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Re: How to mod nations themselves?
Load the game, buy some troops and look at the ratings. In the time you've been waiting you could have easily figured it out for yourself. Denmark has an average 70 rating for morale and experience
"Air superiority tables" are simply the chance one side or the other will have aircraft available if the air preference is set to XXX and NO I'm not publishing the code to show you
OK ?
Don
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February 3rd, 2008, 11:35 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
So the air superiority rating has no bearing on whether your planes will drop their whole bomb load at once or how long it will take them to arrive on the field of battle then?
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 3rd, 2008, 12:30 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: How to mod nations themselves?
No, it has absolutely nothing to do with that at all.
It's a number that is compared against the other OOB's air number, and is then churned through code to determine who gets assigned what allocation of air strikes if the air level is set to "XXX" (or in a long campaign, since these use "XXX" setting for air strikes, disregarding any end-user preferences).
Andy
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February 3rd, 2008, 11:55 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
Ah, thankyou. What determines the other thing then?
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 4th, 2008, 07:45 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: How to mod nations themselves?
What "other thing" do you mean?.
Andy
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February 5th, 2008, 03:34 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: How to mod nations themselves?
Whether the planes dump their load all in one go or not?
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 5th, 2008, 09:30 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: How to mod nations themselves?
There is no such option, and never has been.
Andy
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