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  #11  
Old January 21st, 2008, 10:00 PM
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Default Re: Need help with moding Space Empries 4 Deluxe

The idea is to make a new type of sector which is a storm, but has an asteroids picture. It should always have cloaking. Copy & edit an entry from sectortypes.txt

Then in systemtypes, call for some of those new storms, with random locations, but also add a normal asteroid field with "same as X" for its location, where X is the storm.
Copy & edit the existing entries here as well.
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  #12  
Old January 22nd, 2008, 03:09 PM
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Default Re: Need help with moding Space Empries 4 Deluxe

Why would you go to all that trouble when you can just add the sight obscuration ability to asteroids in StellarAbilityTypes.txt?
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  #13  
Old January 22nd, 2008, 03:55 PM
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Default Re: Need help with moding Space Empries 4 Deluxe

Well, it was claimed that he couldn't see the asteroids after that.
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  #14  
Old January 22nd, 2008, 08:32 PM
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Default Re: Need help with moding Space Empries 4 Deluxe

This is a lie:

The Sight Obscuration placed on Asteroid objects will not hide them from view, just what is in the sector. It functions identically to usage on Storm objects.
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  #15  
Old January 25th, 2008, 08:59 AM

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Default Re: Need help with moding Space Empries 4 Deluxe

Really??? I actually tried doing that, putting "Sight Obscuration" on Astroids, but whenever I start a new game, the Astroids don't appear. If that is an easier way to do it, then I would definitly try that, but every time I add that ability to Astroids, they don't appear when a new game is generated.
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  #16  
Old January 25th, 2008, 02:48 PM
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Default Re: Need help with moding Space Empries 4 Deluxe

Whoops... it works in SE5, and I thought I remembered it working fine in SE4 too. Apparently it doesn't.
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