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July 28th, 2001, 08:12 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New PBW game: Ancient
Hi everybody,
thanks for your votes. The results:
1. one planet (3:1)
2. warppoints anywhere: OFF (2:2, but off won the toss)
3. finite resources: ON (4:0) BTW, I have never tried this before, either.
4. low tech (3:1)
Okay, I'll have dinner now and watch todays footbal games. After that I'll start the game. So, that gives you about two hours to object to the above decisions and get ready for the game.
Rollo
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July 28th, 2001, 10:34 PM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: New PBW game: Ancient
Hee hee! And four different shipsets even! (Though my ships are the Praetorians', at least my flag and color will be different.)
Quikngruvn, champing at the bit
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 28th, 2001, 10:53 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New PBW game: Ancient
Yes, my "shipset" is also just a flag and new portraits and missels. But I think it's much more fun that way. Once dogscoff gets his Space Viking ships finshed, I'll use those instead of the generic. I like the generic, though.
Starting position okay, everyone? Boy, at least we have 2m resources of each on our homeworld.
Rollo
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July 29th, 2001, 01:48 AM
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Private
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Join Date: Jul 2001
Location: Germany
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Re: New PBW game: Ancient
1. one planet is fine (if all four players had 2 home systems, these would probably be the only colonizable ones)
2. yes - i am playing in ancient galaxies rather often and i have never seen a warp point closer than 2 sectors to the center of a black hole (if the wp damages your vehicle control - bad luck but it would be the same with wp on the edges if you have no repair bays)
3. cruel fate, but - yes (we can start it again if it ends too soon)
4. i would also like to vote on technology cost (tc) and set it to medium because i dont like the linear progression in the low tc setting. medium tc would allow us to reach stellar manipulation 3 for nearly the same price as on low tc (750k vs 600k) but make higher levels expensive to avoid having planet or sun destoying weapons shortly after reaching open/close wp.
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July 29th, 2001, 04:04 AM
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Sergeant
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Join Date: Jun 2001
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Re: New PBW game: Ancient
Is there a certain time of day (EST) that all players are at their PC's? I'd like to blaze through the first 6 turns or so within an hour or two.
I am usually available between 2 PM and 2 AM Eastern time (this monday only: 6PM to 1 AM).
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July 29th, 2001, 07:57 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: New PBW game: Ancient
The best time for me is usually 11p to 2a. 'Course, while I continue my Quest for Gainful Employment, I've got quite a but of free time....
Starting position is OK, except for the small issue that my home star is unstable and could collapse at any moment!
Quikngruvn
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 29th, 2001, 05:00 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: New PBW game: Ancient
Which doesn't actually DO anything, as far as I can tell.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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July 30th, 2001, 03:28 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
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Re: New PBW game: Ancient
No, not in the text description of the star, but in a bullet point under the star description in big white letters. Hopefully I can get a massive system shield, 'cos a ringworld is still probably fifty years away!
Quikngruvn the nervous
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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July 30th, 2001, 07:21 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: New PBW game: Ancient
I had the impression (could easily be wrong) that the bullet point message was an indicator that this star was a candidate for the Star Explodes random event. If the game has events turned off or set at less than Catastrophic, it shouldn't ever actually blow up.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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July 31st, 2001, 04:32 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
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Re: New PBW game: Ancient
Duh! You're right, Cap'n, and unless Rollo missed that setting, I'm in the clear. I forgot that little detail in my panic.
Rollo, please tell me you really did set Event Severity to High....
Quikngruvn the still trembling
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Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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