|
|
|
|
|
November 1st, 2007, 06:39 PM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
I assume you have checked that these work together with 3.10? Only four nations with at least one of them reusing existing sprites might work, but as you know the latest patch puts grave limitations on games with mod nations.
|
November 1st, 2007, 06:46 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
Yes, it's very unfortunate that, we should talk to JK about it.
Anyway yes, I have tested it, and seems to work fine. Except on one occasion I hit an error (too high sprnbr), which I haven't been able to reproduce.
Do we have any concrete information on how many sprites can be included in a single game?
|
November 1st, 2007, 08:30 PM
|
|
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
I'm not familiar with any of the mod nations, so I'm afraid I'll be boring and pick Man.
|
November 1st, 2007, 08:33 PM
|
|
Sergeant
|
|
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Marmoset - MA game with mod nations - recruiti
i like this thread name. also cheese.
|
November 1st, 2007, 09:09 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
Bandar Log please
|
November 1st, 2007, 09:28 PM
|
Sergeant
|
|
Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
Any chance you could let Sylvania? Nerf it, if need... but I always wanted to try it outside my gaming group.
|
November 1st, 2007, 09:37 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
Well, I would have liked to... but unfortunately at present Dominions throws up errors when you have too many mod nations in the game, which is very frustrating. I am optimistic it will be fixed in future - I will PM JK in fact. But since I am very keen to see the four listed nations in action I don't think I can include Sylvania, sorry.
Have you tried Skaven or Arga Dis? They are both very cool.
|
November 1st, 2007, 09:43 PM
|
Corporal
|
|
Join Date: Oct 2006
Location: Florida
Posts: 62
Thanks: 17
Thanked 0 Times in 0 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
I'd like to play, any nation.
Sounds fun.
|
November 2nd, 2007, 01:09 AM
|
First Lieutenant
|
|
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
If we can have a flexible delay-schedule, I'd like to play Skaven.
|
November 2nd, 2007, 08:23 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Marmoset - MA game with mod nations - recruiti
sum1lost - probably, yep, depending how much you expect to be away. Assuming its not every weekend or something, you're welcome to play.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|