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  #11  
Old July 3rd, 2007, 12:55 AM

Theonlystd Theonlystd is offline
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Default Re: A Question Banefire

Quote:
Saulot said:
I've seen some units survive decay. Just not mortals or otherwise common units.

Ok thanks pretty much what i assumed ..
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  #12  
Old July 3rd, 2007, 02:04 AM
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Jazzepi Jazzepi is offline
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Default Re: A Question Banefire

Quote:
Theonlystd said:
Quote:
Saulot said:
I've seen some units survive decay. Just not mortals or otherwise common units.

Ok thanks pretty much what i assumed ..
I had an undead SC with like 5,000 years of life until he reached old age. He got hit by many banefire crossbows and they did nothing to him.

Jazzepi
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  #13  
Old July 3rd, 2007, 04:18 AM
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Default Re: A Question Banefire

Decay is a fixed +5 years/battle turn, AFAICT, regardless of unit type or max age. Fairly different from D2, where the only way to survive decay once affected was having lots of regen, IIRC.
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  #14  
Old July 3rd, 2007, 08:02 AM

MaxWilson MaxWilson is offline
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Default Re: A Question Banefire

Yes, no matter how many Decay effects you get hit with during the course of a battle you'll only age something like 200 years maximum. Decay basically does nothing to undead, demons, Iron Dragons, etc.

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  #15  
Old July 3rd, 2007, 08:14 AM

thejeff thejeff is offline
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Default Re: A Question Banefire

Decay is also not likely to kill anything with a lot of hit points. They may come out of the battle old, diseased and crippled, but alive. In fact, does decay kill at all? You're likely to be diseased, which will kill you eventually, or afflicted, which may weaken you in the fight, but age doesn't actually do damage or kill outright.

In a recent SP game I had a lot of elephants get hit by decay. Annoying since they didn't die, it was hard to get them killed off and they were a lot less useful with 4-5 afflictions, but still expensive.
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  #16  
Old July 3rd, 2007, 11:00 AM

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Default Re: A Question Banefire

Aging causes units to age 5 years per round, so the max is around 350 years (round limit is just over 70, I think). Apart from diseasing, aging also reduces hitpoints, but by percentages. It outright kills from this after a certain point, but most units won't show this hitpoint loss, as disease gets them first in most games (that is, the hitpoint loss really only comes into play with decay)
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