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May 8th, 2007, 03:30 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Ideas neeeded for some Epic Heroes
Hero for Arco? The canonical choice is Hercules, of course. And make him powerful.
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May 8th, 2007, 03:37 PM
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Second Lieutenant
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Re: Ideas neeeded for some Epic Heroes
That's what I get for not visiting the mod forum - it's likely been thought of already (I'd just assumed the elephants = Hellenistic, Seleucid "Greece").
Still like the Kappa Commander though
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May 8th, 2007, 04:04 PM
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Major General
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Re: Ideas neeeded for some Epic Heroes
Quote:
MaxWilson said:
My understanding is that Arcoscephale *is* Carthage as well as Greece, hence the elephants. Link.
-Max
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That's a lot of cultures to bundle into one nation. I figured the elephants were representative of Greek expansion into Persian and other Mediterranean areas.
I still think a Greek hero would be more fitting simply because even if Arco is Carthage, Phoenicia, Greece and Persia rolled into one, the Greek influence stands out the most. And that may be because three quarters of the cultures people think Arco is based on are pretty much Greek or close to it. Personally I think there are some distinctions between the all four of the cultures at any given time period, but I don't want the thread to devolve into a debate on if Phoenicia and Carthage are seperate cultures from Greece,
But let's not lose sight to the fact that Arcoscephale is truly nothing more than an imaginary nation in a video game. So, Xietor can take any liberties he wants and use Hannibal if he likes and really can we question what heroes are used in this mod? Hannibal is an OK fit for Arco, but I think there could be better.
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May 8th, 2007, 04:06 PM
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National Security Advisor
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Location: Helsinki, Finland
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Re: Ideas neeeded for some Epic Heroes
MA R'lyeh already has a Traitor King hero, Shadul Ummuush, a mage with W5. A traitor Basalt King for EA R'lyeh would not be as thematic, but a Traitor Mage (a Mage of the Deep, precursor to the later Kings of the Deep), a powerful mage who fled the Basalt Kings and Queens because they would have slain him for being too ambitious.
Though it would make more sense that such a one would seek Oceania as a safe haven. Though you could probably have a Traitor Mage for EA R'lyeh and an Atlantian Mage-in-Exile for Oceania.
Jomon could probably benefit from one more really kick-*** samurai hero, somebody with an insane defense value and built-in fear and awe.
For Vanheim and Helheim, several possibilities are opened up by the Asmeg. Indies of a disabled poptype, descendants of the Aesir who survived the war with the Rimtursar. So some Asmeg heroes could well come of that.
For Ulm, EA & MA, a specialty smith hero. The idea is lifted more from Michael Scott Rohan's Winter of the World trilogy where the main character is a smith of extraordinary skill and power. Magics of F3A2E4W2S3 would be thematic for that one if you were to take the character as he was.
T'ien Ch'i could probably use an immortal general and possibly a hero who could shapechange into some kind of dragon.
The rest of my ideas I'm keeping to myself since I might use them myself somewhere (not necessarily Dom3) and thus they're not for public consumption.
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May 8th, 2007, 04:18 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Ideas neeeded for some Epic Heroes
My mod is MA only.
And great minds think alike. My epic hero for MA Ulm is a Master Smith. Though i used the name Black Duke Of Ulm, and gave him a unique troop summon(in honor of Arralen's Black Steel of Ulm Mod) I totally remade him. And He is really quite interesting. Take a peek.
Would your idea for a kick *** guy ninja apply to ma shin as well?
And yes, I want unique heroes for all 22 ma races. If i cannot think of something unique 22 times shame on me. So If the hero is already in the game or included in worthy heroes, i will not use that idea.
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May 8th, 2007, 04:37 PM
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National Security Advisor
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Re: Ideas neeeded for some Epic Heroes
You could get a whole theme of different kinds of Exile and Traitor heroes, people who have fled to kingdoms near and far to escape assassins, after being dethroned, out of a sense of being betrayed by their own nation, following love or just purely out of personal greed.
Some interesting crossovers would be Vanheim, Man and Eriu who all have more or less things in common with each other.
A Machakan exile would fit almost anywhere and be exotic.
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May 8th, 2007, 05:14 PM
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Lieutenant General
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Re: Ideas neeeded for some Epic Heroes
I am keeping Hannibal. He was the one who was known for elephants. it just would not be quite right to have Alexander riding an elephant. If arcos was based solely on the Greeks they should not have an elephant unit.
And I really wanted an elephant commander hero.
Of course i could just let him take a default arcos male name.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2007, 05:19 PM
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Lieutenant General
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Re: Ideas neeeded for some Epic Heroes
If you read the Fallen Angel's description you will see why he is the PERFECT fit for Pythium. For those too lazy to load the mod(cry) here it is:
A divine being in human form, the Fallen Angel is winged and armed with a flaming sword that destroys undead beings. Angels are surrounded by a radiant aura that intimidates cowardly beings. During the age of the Pantokrator rule, contact between mortals and angels was forbidden. However, during Pythium's violent split with Ermor, one defiant angel came to Pythium's aid in their darkest hour. Despite Pythium's reverence of angels - or because of it - the Fallen Angel was permanently cast out of the heavens. Even after the Pantokrator's sudden disappearance, it still wanders the mortal realm. Legend holds that the Fallen Angel, regardless of the cost, will always come to Pythium's aid.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2007, 05:23 PM
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General
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Re: Ideas neeeded for some Epic Heroes
Ah. Normally a "fallen angel" is a term used for angels which have been corrupted by evil and cast out.
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May 8th, 2007, 05:28 PM
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Major General
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Re: Ideas neeeded for some Epic Heroes
I am fairly certain that Arco is based on Greece for the first two eras and based on Greece/Mesopotamian culture in LA (Representing Alexander's expansion.).
Adding Hannibal as their starting hero reminds me of a football team picking a kicker that was predicted to go in the third round of the draft rather than picking the Running Back everyone expected to go in the first round. It's true they are both football players, but still seems like a strange choice.
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