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  #11  
Old March 27th, 2007, 07:52 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Just compare it to MA Ryleh, the insanity hits most of the time your own units. Insanity hits your own commanders, while ilithids are a bit resistent they get hit too. Its just a big hassle to play. Each round giving insane commanders of previous turns the same old orders back.

Now with MA Ryleh we do not have that. Also no need to take growth scales. Better control over upkeep. Just 1 gold per 15 unit? Its still too much. Cause you will have a lot of units with dom10. Play with lower dominion and there won't be that many. You will have a problem to build expensive castles too.

Oh, i am sure you can win with them, but better compare it to MA Ryleh and how much hassle it is to control them in LE compared to MA.

This is not a thread how to play LE Ryleh, btw. I am against upkeep for freespawns coming in such huge numbers in a high dominion, resulting in no control over your finances. Again cannot imagine how thematically those highly insane hybrids would use gold anyways, cause then soulless and longdead should be paid too.
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  #12  
Old March 27th, 2007, 07:58 AM

Evilhomer Evilhomer is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Ryleh EA needs a boost alot more then LA..
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MP guide to MA/LA Rlyeh
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  #13  
Old March 27th, 2007, 08:14 AM

Nick_K Nick_K is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Aren't the starspawn illithids immune to insanity? IIRC it's only the regular non-magical commander who gets affected.
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  #14  
Old March 27th, 2007, 08:18 AM

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Default Re: Suggestion: LE Ryleh - Dreamlands

I agree that LA it's a big hassle to micromanage, much like LA Ermor. You could mod a version of LA Ryleh which domspawns via units (domsummon) and doesn't have the insanity effects. That way if you didn't want any free spawns you could just avoid the units that make them, and you'd be free of insanity too.

Wouldn't be too hard to make a nation like that.

But for some reason people seem dead set against actually modding stuff. Maybe because it's 'unofficial', maybe because they enjoy complaining too much to try and fix it themselves.
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  #15  
Old March 27th, 2007, 08:21 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Starspawns are only resistent not immune to insanity.

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Scale Design:

Cause the freespawns cost "insane" amounts of upkeep over time as you will have some hundreds with more provinces and high dominion quite fast -getting over 1000 gold for upkeep in no time is easy- you cannot afford negativ scales.

You NEED order3, growth3(or they starve for sure), and no cold or heat scales like its possible in ma Rlyeh. You want your freespawns on land so they can attack most nations, with cold3 they would starve and you cannot effort the gold income hit as easily as with MA Ryleh. If those freespawns would not cost gold upkeep it would be possible to build more castles for supplies, though.

Removing upkeep for freespawns is required and a good thing, people.
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Whats bad on early age Ryleh? Afaik bankruptcy and the problem of starving is non-existend there.
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  #16  
Old March 27th, 2007, 08:31 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Well, playing a whole mod is a different concern. I play that if i want more changes and unusual changes changing the game expierence completely.

I ask for a fix and i do not want to play mod what should be fixed in the first place. Why a mod when i just want to see no upkeepf on LE Ryleh spawns? It should be rather offcial too.

No brainer so to say.

You compared LE Ryleh to Ashen Empire, while its a hassle to control the freespawns in both nations, in AshenEmpire they do not get insane and do not cost any supplies or upkeep. Imagine AshenEmpire with insane units that also cost supplies and upkeep and probably lower morale. Instant game over in a few turns.
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  #17  
Old March 27th, 2007, 08:46 AM
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Edi Edi is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Quote:
TirAsleen said:
I ask for a fix and i do not want to play mod what should be fixed in the first place. Why a mod when i just want to see no upkeepf on LE Ryleh spawns? It should be rather offcial too.
You have not really been asking for a fix to a problem here. You have been demanding that a feature of the game be changed to match your personal preferences and play style, which is an altogether different thing.

The developers might not share your point of view. If it is their vision that Late Era R'lyeh should work the way it does now, it is going to stay that way and no amount of requests, wishes, demands and stamping of feet is going to change that.

In which case you have the option of not playing it or modding it to suit your own preferences.
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  #18  
Old March 27th, 2007, 09:40 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

I know all that thanks. Why do you need to feel to post so much education lines? I would hear convincing arguments against it or not. If they are implemented is not my choice at all. But i can post my thoughts of course.

They may have not paid as much attention to that particular issue as they have a lot of other work too. So your statements are just assumptions.

So far, i haven't read any convincing arguments against my suggestions.
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  #19  
Old March 27th, 2007, 10:17 AM

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Default Re: Suggestion: LE Ryleh - Dreamlands

It isn't an assumption to say that if the devs want it working like X they aren't going to change it to Y just because no-one felt like arguing a point with you.

I've only played LA Ryleh once and I found the micromanaging fairly annoying; same deal with LA Ermor. Some people don't find it as annoying. Some people are entirely happy to adjust tax rates themselves, script complex spell combos, work out range and fatigue values exactly, micromanage a super-efficient blood economy etc. I'm not one of those people.

You think this needs to be 'fixed' to the way you'd prefer it. So far no-one else seems that bothered about it. Why would the devs change something to suit one player? They included such user friendly modding to keep people who'd like to make small changes to the game happy.

I don't think anyone has a problem with people suggesting changes. But when you start saying it needs to be 'fixed' because it isn't the way /you/ like it, or the way /you/ would have done things,... you're going to piss people off. Frankly, anyone who flat out refuses to try making a mod to fix this stuff themselves can't really care that much about the issue in the first place.
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  #20  
Old March 27th, 2007, 10:24 AM

TirAsleen TirAsleen is offline
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Default Re: Suggestion: LE Ryleh - Dreamlands

Well, if that people piss offs cause i suggest a fix than its cause they are too sensitive or whatever...

Certainly no reasion to get pissed.

I let this thread die off then if thats so a problem, it was just a thought, i play many different nations i will not make a mod just of this issue with a single nation, can just play something else then. But i think i have a right to suggest things i can see improved, no matter who agrees or not or if it will be implemented or not. It was sharing about game expierence after all.
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