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  #11  
Old July 11th, 2007, 03:06 AM
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Default Re: Edi\'s Projects: Requests & Commentary

I'm going to have to look into releasing the map with no specials soon, there's so many things to do now that I will not be able to finish making the specials in any kind of timely fashion.

Thanks for reminding me.
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  #12  
Old July 11th, 2007, 10:25 AM

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Default Re: Edi\'s Projects: Requests & Commentary


Edi have you used the province editor Ballbarian put out? Makes special provinces REAL easy after a slight learning curve. Much less worry about format, can concentrate on content much more. Would still have to hardcode locations of course, but everything else is pretty simple.
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  #13  
Old July 11th, 2007, 11:37 AM
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Default Re: Edi\'s Projects: Requests & Commentary

Yes, I recommend it warmly. Got it to work today. Easy to find units and sites that you feel like adding. Might come in handy if and when I finish my neverending map.
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  #14  
Old July 11th, 2007, 03:24 PM
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Default Re: Edi\'s Projects: Requests & Commentary

Urf! I just took a look and got the thing working, but even though it is a quite wonderful and impressive program, no thanks.

The problem for me is that I put the damned DB together, so I have a fairly good idea what's what, where to find it and what it does. Trying to learn how to use the Province Editor is going to take me more time than doing everything by hand, I got fairly adept at doing that way back with the old Faerun maps. On top of that, I also have a substantial portion of the Faerun special provinces done, all I need to do is lift them from the Dom2 map files, adjust a bit and toss them in.

Then there is the issue of prioritizing: I can either work on the map file specials or I can work on the Great Fixing so that it will be reality with the next patch. I'm more inclined to do the latter, as the map is not tied to the patch cycle.

So I will release the map and the current map file (no specials, though future special provinces are flagged nostart) and let people get used to that before I make the customized map files.
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  #15  
Old July 11th, 2007, 04:39 PM
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Default Re: Edi\'s Projects: Requests & Commentary

Changed Faerun 466 download file to zip format. Sorry if the change caused inconvenience to anyone.
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  #16  
Old July 14th, 2007, 10:20 PM
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Default Re: Edi\'s Projects: Requests & Commentary

Rune Smasher has penetration bonus 2, not 1.

I think I remember that I spotted a couple of bugs in the Dom3 DB and I'll report them whenever I stumble over them again.
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  #17  
Old July 15th, 2007, 04:22 AM
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Default Re: Edi\'s Projects: Requests & Commentary

Thanks. I know about the Firelord magic one and this is a good addition, I can get them squared away for the next version.
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  #18  
Old July 16th, 2007, 01:04 AM

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Default Re: Edi\'s Projects: Requests & Commentary

Two things with the Faerun map: province 222 in the moonshaes is named starits of oman. Shouldn't that be STRAITS of oman? And province 407, the north high forest, isn't marked as a forest province. Regardless, its a great map.
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  #19  
Old July 16th, 2007, 02:00 AM
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Default Re: Edi\'s Projects: Requests & Commentary

Thanks! Yeah, it should be Straits of Oman. I'll fix those. At work right now, but I'll do it when I get home.
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