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  #11  
Old March 23rd, 2007, 10:58 PM
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That's not a cat, that friggen thing is bigger than a Minotaur!

I like the updated info on both of your nations very much. Looks like a definately worthy thing to try out.
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  #12  
Old March 24th, 2007, 12:16 AM

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It's not that much bigger than the werejaguar. But yeah, it's not small. I'm still not sure if I want it as the Nekoni graphic or if it's going to be something else, like a special pretender.

It's not bigger than a niefel, anyway ;]
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  #13  
Old March 28th, 2007, 10:53 AM

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I decided to keep the big cat demon as the standard combat elite Nekoni.

Attached is a preview pic of a new commander unit, the Twisted Daimyo, which is able to lead both normal units and demons/undead. This makes it pretty versatile - it's also a scary thug if given the right stuff. These are the highest ranking males in Jomon and even the red Nekoni (previously previewed) fear them.
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  #14  
Old March 28th, 2007, 06:40 PM

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Yes, very nice.

Very much looking forward to this mod.
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  #15  
Old March 31st, 2007, 10:31 AM

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The first release of Jomon Broken Swords is now 70% done. You can expect it in a week or so. As with all my mods it will then need playtesting and some extensive balancing changes. It will get a CBM version eventually as well.

Attached is a preview pic of all the new graphics so far. There are other units in the mod that use dom3 graphics, but I still need to improve the graphics for the spirit girls (you can see they look a bit odd right now)

I used some graphics from singularity's domplus mod; mostly as templates, but the yari samurai is all his.

Arga Dis is, quite frankly, giving me headaches. The hoplite and myrmidon graphics are strangely hard to work with. I'll stick at it, but it will probably be at a slower pace than Jomon Broken.
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  #16  
Old March 31st, 2007, 07:10 PM

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Looks great Sombre. LA Jomon is kinda blah to me, so I'll prolly always keep this mod on.
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  #17  
Old April 8th, 2007, 01:22 PM

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Ok, a little heads-up. Jomon Broken's first release is 95% done. I just need to fix a couple of bits and upload it. It'll only be version 0.2 or so, so expect things to be changed a lot as time passes, especially balance wise. Hoping you guys will help me out with that and enjoy the new nation while you're at it.

Probably be up tomorrow.

In other news, I decided to go with an altered hoplite template for Arga Dis. Attached is a first preview - Arga Dis is lacking a lot of graphics but 'code' wise it's at maybe 50%.
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  #18  
Old April 9th, 2007, 03:17 AM

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Although it's kinda silly giving constant previews whenever I actually get around to making a graphic the Arga Dis one I just showed was seriously lacking and I'd like to make up for it.

So attached is an updated preview which displays perhaps my best work so far, the Sworn Brother and Sworn Captain (I think they turned out really well, very eye catching).

Here you have the basic Argan hoplite, the Argan Captain, the Sworn Brother, the Sworn Captain and the national flag (which will be altered a bit).

I'd love to hear some feedback, particularly about the Sworn.
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  #19  
Old April 9th, 2007, 03:55 AM
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Wow, your graphics are amazing. I really like the top one (The captain?).
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  #20  
Old April 9th, 2007, 04:10 AM

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The top row with the cloaks are Sworn; the Captain (leader) is on the left, Brother (infantry) is on the right. These are elite, but they aren't sacred and they're going to be worth the cost, so they might well make up a good chunk of the army.

The bottom row is the regular Argan Hoplite and Argan Captain (with the plume). They're still going to kick *** (att 11, def 11, str 11, 13 hp or so, plus a bonus shield bash attack) but they aren't as powerful as the Sworn. Arga Dis is an EA nation, so their hoplites are sort of prototypes of the MA arco ones - they use short spears. Neither Sworn nor regular Argans like armour very much, but I'm giving them new shields which will be very useful for parrying and surviving missiles. The problem of no armour is going to be nasty when you're facing AOE spells though.
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