Re: Effect of Hot/Cold scales
But be aware that it isnt "water nations" but "water" itself which seems to avoid the affects. So your amphibian units will not only take a hit for being on land, but all of the temperature affects also. That takes a weak unit to barely moving. So unless you can be sure of attacking outside of your dominions and then quickly building land units, you can really force yourself into a corner.
Of course for defensive playing, or larger maps, it can be a useful thing to take harsh temps as a water nation.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|