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February 22nd, 2007, 08:30 PM
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Brigadier General
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Join Date: Oct 2006
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Re: Uses for Skratti?
I could be wrong but im pretty sure changing form dosnt take a turn afaik.
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February 22nd, 2007, 09:01 PM
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Corporal
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Join Date: Dec 2006
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Re: Uses for Skratti?
I think they like ice cream cake. Probably Cookie Puss.
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February 22nd, 2007, 10:07 PM
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General
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Join Date: Feb 2007
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Re: Uses for Skratti?
Quote:
Shovah32 said:
I could be wrong but im pretty sure changing form dosnt take a turn afaik.
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true dat.
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February 23rd, 2007, 03:59 PM
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Corporal
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Join Date: Oct 2006
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Re: Uses for Skratti?
Quote:
NTJedi said:
Well if you're doing a change form back and forth every year that's two turns of research for one unit. So if you're doing change form for 20 of these back and forth that's 20 units not researching for two turns... thus if one provides 7 research then you're losing 140 research points each year.
It's probably better to take a growth scale then to do the micro_management of changing forms and losing research.
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You're right. It would be micromanagement hell for not very much gain (maybe a net loss), although Skratti's can summon wolves in the werewolf form. This particular Skratti was in the hall of fame and I had empowered him some. I only shape-changed him and didn't worry about anyone else. I would have got him some boots of youth except I was winning easily and I just wanted to see if he ever suffered any afflictions in the wolf forms.
Edit: Upon rereading your post, you only lose one turn of research per year, not two. That is still excessive micromanagement.
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February 23rd, 2007, 04:20 PM
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National Security Advisor
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Re: Uses for Skratti?
Quote:
Shovah32 said:
I could be wrong but im pretty sure changing form dosnt take a turn afaik.
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It doesn't, it happens instantly. If the skratti's magic is not affected like e.g. the Uba's or that of some other shapechangers, it's a great way to protect key mages from old age afflictions. The common line mages can take their lumps like everyne else.
Edi
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February 23rd, 2007, 04:50 PM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
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Re: Uses for Skratti?
Mmmm ... Boots of Youth. That's the obvious answer to Abysia's age problems, and it should work out for Jotunheim, too.
Gift of Health is my usual solution, though. It only requires a Nature-5 mage, which is usually pretty easy to get even if you're not a Nature nation. Those keen Enchantresses can often get to Nature-5 with a little help. Gift of Health won't prevent your mages from aging, but it will heal their age afflictions as long as you keep them within your dominion.
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February 23rd, 2007, 04:50 PM
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Sergeant
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Re: Uses for Skratti?
If the skratti's magic isn't affected, why not use the wolf form all the time?
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February 23rd, 2007, 04:56 PM
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Major General
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Join Date: Sep 2006
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Re: Uses for Skratti?
Quote:
Nick_K said:
If the skratti's magic isn't affected, why not use the wolf form all the time?
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The magic is effected, in that it is not as powerful I believe, I think if I remember correctly water-3 goes down to 2 or 1 or whatever.
Also the physical form is weaker than the skratti's or werewolf form.
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February 23rd, 2007, 07:29 PM
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Corporal
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Join Date: Oct 2006
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Re: Uses for Skratti?
Quote:
Nick_K said:
If the skratti's magic isn't affected, why not use the wolf form all the time?
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A werewolf can call wolves as an action. It's not a ritual spell. The Skratti werewolf form starts out with no magic paths, at least mine never have.
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February 23rd, 2007, 08:20 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
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Re: Uses for Skratti?
From what i have seen, the Skratti werewolf has 1 water one blood. the wolf form has no paths.
The werewolf cannot call wolves, or I at least cant find how.
This is for LA (Utgard)
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