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  #11  
Old February 17th, 2007, 04:27 PM
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Ballbarian Ballbarian is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map ge

lol, Thanks for the positive feedback Edi, but the guys at Illwinter are the geniuses. This is just an interface to their powerful tools.

If you come up with some creative settings, be sure to come back here and share them with the rest of us.
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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #12  
Old February 17th, 2007, 05:57 PM
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Default Re: RanDom - SemiRandomizer and Dom3 random map ge

Heh, those are pretty nice looking maps. With a bit of photoshopping and they could be really interesting. Thanks for sharing this Ballbarian.
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  #13  
Old March 2nd, 2007, 10:50 PM

murteas murteas is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map ge

Quick question: What does Normal Mount do?
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  #14  
Old March 3rd, 2007, 01:21 AM
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Default Re: RanDom - SemiRandomizer and Dom3 random map ge

By checking the Normal Mount checkbox, the random map will be generated with the old style mountain provinces instead of the impassable border mountain terrain that is used by default.
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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #15  
Old March 3rd, 2007, 03:13 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map ge

Ive gotten some pretty different results playing with ground and water color, noise level, and border colors. Im playing with width and transparency to try and get barely visible borders since I feel that makes it more of an RPG type map.

I love having a server. That way I can generate 20 maps at a time then view them with my browser.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #16  
Old October 14th, 2008, 11:12 PM

MadFrancis MadFrancis is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map gen...

Every time I try and randomize a map (using the semirandomizer in the RanDom GUI) I get this message:

Quote:
---Error in main, line 1692: index 1 (=-1) out of range
---Error: Program stopped due to an error
---Program done, press RETURN---
Any advice?
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  #17  
Old October 15th, 2008, 02:17 AM
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Default Re: RanDom - SemiRandomizer and Dom3 random map gen...

The version in this thread is really old.
For the latest version, see the link in my sig.
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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #18  
Old October 18th, 2008, 02:19 AM

MadFrancis MadFrancis is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map gen...

Quote:
Originally Posted by Ballbarian View Post
The version in this thread is really old.
For the latest version, see the link in my sig.
Thanks. Works like a charm now.
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  #19  
Old October 22nd, 2008, 01:06 PM

Bomshanka Bomshanka is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map gen...

Hello Ballbarian and others who might answer this

Whenever I try to make a map of relatively large size (+1000) I always end up with a map where the forest is missing on the upper half like in the image below...
What am i doing wrong? - my settings are as below:

Edit: and btw my experience is that it doesn't matter if the terrain adds up to 100% or exceeds it...


Thanks -
/Bomshanka
Attached Thumbnails
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ID:	7150  

Last edited by Bomshanka; October 22nd, 2008 at 01:09 PM..
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  #20  
Old October 22nd, 2008, 02:48 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: RanDom - SemiRandomizer and Dom3 random map gen...

Looks like it might be a problem with lack of computer memory.

And yes, good point. The percentages can exceed 100%. Thats because Dom3 can mix terrains within a province. So if you said that you wanted 60% forest and 60% mountain then you would end up getting many provinces that are both forest and mountain.
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