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  #11  
Old February 7th, 2007, 03:28 PM

Spectarofdeath Spectarofdeath is offline
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Default Re: Just an idea for the UI.

The surviving red shirt becomes the captain of the stellar manip ship, and uses his mind to active the comps. I always place valuable stuff on the inside of the hull due to realism. Also, one thing I noticed is the comp sticks stuff all over the hull, I noticed on one klingon bop the comp put all the engines on the very front, talk about weird.
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  #12  
Old February 7th, 2007, 04:36 PM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: Just an idea for the UI.

No I think that was my mistake for the BOP. I may need to re due the slots. I was under the impression the AI didn't use the slot numbers so I didn't bother with them. As I am writing the AI for the SFTC I think it actually does use the numbers but I am not sure how it is told which slots to use. I need to contact Aaron about that to get clarification first. Man what a great catch that was! I haven't had the chance to talk with At about it yet. I wanted to collect the facts and my proposal for a solution before then.

Well At looks like the cat is out of the bag now! Thanks SoD you are on my poop list for the rest of the day!
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  #13  
Old February 7th, 2007, 04:52 PM

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Default Re: Just an idea for the UI.

Glad to be of ASSistance.

Edit: I also noticed in combat it seems as if all the shields have a yellow-orangish glow to them, are we able to change this?
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  #14  
Old February 7th, 2007, 05:38 PM
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Default Re: Just an idea for the UI.

Yes that should be doable but I am not the one you need to ask. At himself or one of the other modelers will need to address that one. I don't recall seeing a setting so it must be one of the configuration files for the ship set.
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