.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old January 8th, 2007, 02:26 PM
QXel's Avatar

QXel QXel is offline
Corporal
 
Join Date: Dec 2006
Location: France, south
Posts: 100
Thanks: 1
Thanked 0 Times in 0 Posts
QXel is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

Hello, Sokar. Welcome here.

Personnaly, I never play a bless strategy, and my Pretender is often a rainbow mage. Usually, I find the sacred troops too much expensive in money and ressources.
So, I garantee you that you could have fun without this kind of strat !!!

For now, I'm play Abysia with a rainbow mage as Pretender, and lot of basic troops (wich are all very good for Abysia, but expensive too ... Some kind of contradictions with my firsts sayings ??? ;o) supported by fire mages. Then, in late mid-game, I turn usually to blood magic (invocations, never battle blood magic : blood slaves aren't fireproff ;o) to finish the IA.

It is really fun and viable as a whole strategy.

[Note : I only play solo, not MP game. So, I don't know if it could stand against a veteran MP gamer]
__________________
QXel

The One Who Only Play Single Player Games For Fun, Who Is Not A Maniac of 'The Ultimate Tactic', The Negation of 'The Ugly But Very Efficient Micro-Management For Winning With Minimum Losses And Ascend All The Time'
Reply With Quote
  #12  
Old January 8th, 2007, 02:44 PM

Sorlakind Sorlakind is offline
Corporal
 
Join Date: Aug 2006
Posts: 82
Thanks: 0
Thanked 0 Times in 0 Posts
Sorlakind is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

Add up (only MA SP):

- MA Ulm with a rainbow pretender. This was already mentioned but it's worth repeating. It may be one of the weakest nations around, but it's pretty easy to figure a general strategy for it. And even being one of the weakest you'll mop the floor with the AI's armies

- MA Rlyeh. No sacred troops besides the starspawn priests and the void summons (which you cannot count on, because void summoning is iffy). But it is a very powerful nation, magically speaking. And you start underwater, which gives you some leeway for mistakes/learning/turtling. And you have assassins. And you can set up communions easily. And a Visitor with whatever Vastnesses you can gather positively rocks. And you can clam-hoard. And lots more.

- MA Tien Chi. It has the (big) problem of its best mages being vulnerable to magic duel - and since they are expensive you come out losing. But you have nice troops including crossbows and good cavalry, consorts to disrupt an enemy's economy to a crawl and a wide magical flexibility.

- MA Man. Massive armies of longbows backed up by wind guide and mage artillery. Stealth armies of wardens backed up by Call of the wild. Massive seeking arrows to kill enemy leaders. Bards to disrupt the enemy's economy. The very useful Man's songs that mitigate somewhat their weak priests. Stealth monks to preach in enemy territory. Elite cavalry in the knights of Avalon.

Best regards,
Reply With Quote
  #13  
Old January 8th, 2007, 03:24 PM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

EA yomi can be played very very well sans bless strat. (especially since most of their sacred troops are summons.)

like nifelhiem they have a purchasable SC chassis, so you can play to the benefit of that over the benefit of sacred troops.
Reply With Quote
  #14  
Old January 8th, 2007, 03:44 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Large map, more players

If there are many more opponents (AI or not) and much more space, a bless strategy will likely become less optimal as the game will last long for (a) capital-only sacred units to become a smaller part of your military, and (b) nasty scales like death/misfortune to take effect (while growth and fortune players start accumulating pop and free gems, heroes, et al).

Anything with only slow capital-only sacreds is a particular case of this -- ex. LA Man Rangers are not a particularly great pick in a large map; even though they're stealthy, they're resource-intensive, capital-only, and worst, they're map-move 1, and the Wardens can't bless them unless you make one a prophet. OTOH, your broad selection of well-equipped troops and the fairly wide variety of magic you get (perhaps lessening the need for a rainbow pretender) suggests a scalemonster.

LA Jomon also comes to mind; you have a pretty good selection of skilled, well-equipped troops, and you can go pretty far with a mix of archers, naginatas, cavalry, and some Death summons.

TC... Celestial Soldiers *are* good (I've used them more than I've used the sacred fliers... because I also tend to mass archers whenever possible, and that significantly increases the mortality rate among any fliers), but a scalemonster build seems viable enough if you want to crank out the Imperials.

But there are some nations that seem basically built for bless; so far, I haven't really worked out a good non-bless build for Mictlan. That's a bit of a pity from my perspective as I dislike using ugly scales with living empires for thematic reasons (namely, I -like- prosperity and growth, after I crush the last breath out of all enemies, so I abhor the Order/Misfortune combo and the Death scales).
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #15  
Old January 8th, 2007, 04:46 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Large map, more players

Mictlan doesn't need a huge bless, just a leg to stand on until the blood starts really flowing. I'll take devils over jaguar warriors any day.

Of course, you'll always want some kind of bless with them, but it doesn't need to be one that leaves you with catastrophic scales.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #16  
Old January 8th, 2007, 05:51 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Large map, more players

Quote:
Teraswaerto said:
Mictlan doesn't need a huge bless, just a leg to stand on until the blood starts really flowing. I'll take devils over jaguar warriors any day.
But then, I'd rather have F9/W9 Jaguar Fiends over both devils and Jaguar Warriors.
Reply With Quote
  #17  
Old January 8th, 2007, 06:01 PM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Large map, more players

That'll work, sure. Probably better than devils. My point was merely that Mictlan can be played without an all-out bless strategy.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #18  
Old January 8th, 2007, 06:40 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

Quote:
Sokar said:
Hi everyone, I've beening playing this great game for about a week now, and browsed the boards a bit and saw a lot of bless strats and tried them out with a couple of nations. They are so good that they really turned me off. I'm wondering if there are any good nations that are non-bless based, as it seems that most nations work much better with a bless strat, even with horrible scales. I already tried MA Ulm, which sucked due to its lack of magic. Is there any other good non-bless nations? I usually play random large maps, with 4 AI or less, everything default, if that makes any difference. Also, is F9W9 the holy grail of bless combos? Thanks for your help.
Pythium. They have very strong non-sacred units, and greater gem income to jump start a magic strategy.
Reply With Quote
  #19  
Old January 8th, 2007, 06:41 PM

Epaminondas Epaminondas is offline
Sergeant
 
Join Date: Oct 2006
Posts: 386
Thanks: 13
Thanked 3 Times in 1 Post
Epaminondas is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

Quote:
Teraswaerto said:
MA Ulm is probably the weakest nation of the game.


A few that come to mind:

Pythium is good. Great national troops, powerful mages with Astral and Air, and easy access to communion.

Agree with both points. Ulm truly is crap and is in need of more help than just about any other nation.
Reply With Quote
  #20  
Old January 8th, 2007, 06:44 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Any Good Non-Bless Strategy Nations

Isnt bless-strategy best as a rush strategy? Small maps?
All the bless troops in the world wont be much good without the priests.
I would think that you could create an anti strategy around Mictlans titan/assassin god.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:07 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.