Re: Caelum and 2 changes to gameplay
and what's about pretendant design ?
What do you think of a master Lich
3 sloths = 2 wing of wizardry (+1 in all) and 1 ring of sorcery (+1 NDBS)
F3 (astral fire, bane fire and fire arrow)
E2 (Hammer & earth boots)
S5 (He is immortal, so no real pb with magic duel)
D5 (good evocation, conjuration, etc.)
N4 (gift of health, Relief, supply, vine ogre)
Dom 8 (frost !)
Order 3 (max money),
Solth 3 (not need, unless in the first turn for the firsts mammouths),
Cold 3 (no comment),
Growth 3 (supply, money and old mages),
misfortune 2 (to get some points),
Magic 1 (for research and more thunder strike / falling frost)
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