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  #11  
Old October 27th, 2006, 09:23 AM
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Ed Kolis Ed Kolis is offline
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Default Re: Shipsets in SE5

It's supposed to be a command under Export and Export Selected on the file menu...
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  #12  
Old October 28th, 2006, 02:54 AM
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Default Re: Shipsets in SE5

Thanks. I got it installed in the latest version of wings.
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  #13  
Old October 28th, 2006, 04:55 AM

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Default Re: Shipsets in SE5

Hello everyone,
I have been a lurker on all the SEV forums for a long time now. I first played SEII in about 1994 ish! Does that sound about right? Played SEIII but never got into SEIV. I think it due to 2 children coming along. However I would just like to say that for me, part of the enjoyment of a computer game now is the forums and fan base that gets built up over time. The SE fan base is a phonomenon, it's fantastic, mature and informative. It's worth the price of the game itself. I believe SEV will be, in time, THE yard stick by which many future 4X games are judged. Sure, at the moment there are issues, but don't you think it adds to the enjoyment of seeing something grow and expand into a lot more than when it was released. MM plants the seed, thank you, and the fan base waters it. AND what a fan base it has become!!!
I have no doubts of the success of SEV, especially with you lot ploughing in idea after idea and I for one am looking forward to it.
Where else can you pay �28 for what will be a good few years of entertainment, frustration, communicating and creating......
I'll get off of my soapbox now and ask a question.
Would it be possible to create a ship in the Galactic Civilizations 2 ship editor textures an all and somehow export to SEV????

Thanks for listening.
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  #14  
Old October 28th, 2006, 07:12 PM

Shadowstar Shadowstar is offline
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Default Re: Shipsets in SE5

What is the exact command line? I can't get it to show up in the menu.

EDIT: Nevermind, I got it. Turns out it didn't like it when I put it in the plugins folder, had to put in the root folder for some reason. Course I copied it to all the other folders in Wings just to make sure, so maybe it was one of those that did it... Whatever, it's working now anyway.
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