Clicking a column header to sort a column is a related thing. It has a lot to do with the task at hand. And you've seen it in a lot of programs -- so has everyone else, so they know to do that. Clicking a description box to change the size of icons displayed in a list is not a related thing.
Display text is normally a form of 'read only output'.
It's probably best to employ skills that are already in place. Things like banding boxes around units to select them. Everyone knows this, and so it is a common language.
If I wrote an application that used 3d buttons to display text, people would try to click them, and become annoyed, and say my app sucks.
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The issue with a "shrink me" button is that there are far too many things that could be done by adding a button, which would saturate the interface and possibly make it even worse.
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Sort of like 3DS Max? Or maybe Mathematica? Or Excel? Between these three, I like Excel's customizable button bars, and Mathematica's Control Palettes. I don't really like the grab-and-slide thing from 3DS Max; major hassle. PaintShopPro does fairly good with the buttons too.