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  #11  
Old October 13th, 2006, 03:31 PM

Sindai Sindai is offline
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Default Re: Reanimation

Sounds like "unholiness" or "reanimator" is a good candidate for an additional unit ability icon.
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  #12  
Old October 13th, 2006, 03:34 PM
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BigJMoney BigJMoney is offline
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Default Re: Reanimation

Quote:
NTJedi said:
Now unless its changed with Dominions_3... this mummy can not only do reanimation but has the previous priest levels of your prophet without being your prophet.
Now for the extra bonus... which is you can make him your prophet again and raise the priest level even higher...
Sounds like a bug/exploit to me. If he isn't your prophet any more, his priest level should go back down once he dies.

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  #13  
Old October 13th, 2006, 03:41 PM
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Default Re: Reanimation

Quote:
BigJMoney said:
Quote:
NTJedi said:
Now unless its changed with Dominions_3... this mummy can not only do reanimation but has the previous priest levels of your prophet without being your prophet.
Now for the extra bonus... which is you can make him your prophet again and raise the priest level even higher...
Sounds like a bug/exploit to me. If he isn't your prophet any more, his priest level should go back down once he dies.

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It's not an exploit unless you can gain some huge advantage that you should employ _every_ time because it's so efficient. This sounds like so much effort that it would rarely be worth it; it's little quirks like this that make exploring the game so much fun.
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  #14  
Old October 13th, 2006, 04:10 PM
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Default Re: Reanimation

I didn't realize the definition of exploit was relative to its magnitude. Regardless of its severity, I still don't believe this was intended design.

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  #15  
Old October 13th, 2006, 04:37 PM
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Default Re: Reanimation

This does work, but longdead horsement are not an option. Longdead, ghouls and souless are all you get. I had a level 4 profit priest. The plus side is you can save a bit on maintence and possibly increaes your skill in death magic with this tactic.
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  #16  
Old October 13th, 2006, 04:45 PM
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Default Re: Reanimation

You know, I suppose I already knew that. In my current game, I got a H3 hero who I promptly made my prophet. He did not gain the ability to reanimate Horsemen. I wonder if this is always the case with choosing a prophet, because it wasn't in DomII.

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