Re: Can data files be changed between turns?
Hmmm...
if I write a Basic program I can run it on my linux servers to create downloadable zips of neutralraces. As far as I can tell the game doesnt have to be told how many neutrals to select from, if you put more in that directory then it will use it no matter what mod you are using.
I may have to play with the naming convention though. Does it have to be named in numerical sequence? Im thinking the answer is no so I can use random file names as long as the references to the nations files are correct.
The designname files would be the messiest. I would have to select randomly from the generic collection in order to make sure its there.
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