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  #11  
Old June 19th, 2006, 07:46 PM

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Default Re: Point-Defense on fighters?

"what's the deal with tractor/repulsor beams? They go up to level 9, but levels 7/8/9 give nothing. Plus the range on them seems too short to be useful. "

I'm not sure...some components sometimes decrease in size and cost instead of increasing other areas.
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  #12  
Old June 19th, 2006, 08:52 PM

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Default Re: Point-Defense on fighters?

It might be nice if that were the case, however there are no entries in components.txt for levels 7/8/9.
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  #13  
Old June 28th, 2006, 03:49 PM
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Default Re: Point-Defense on fighters?

Actually at one point there was a weapon at levels 7/8/9, though I don't remember if it was just SE 3, of if it was in the early version of se 4. The weapon employed alternating tractor and repulsor beams to rip the ship apart.
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  #14  
Old June 28th, 2006, 06:53 PM
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Default Re: Point-Defense on fighters?

That's the wave motion gun, and it is available at levels 8-10 of High energy discharge, since SE3.
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  #15  
Old June 28th, 2006, 11:25 PM
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Default Re: Point-Defense on fighters?

I think that weapon was just in some mod for SE3. It wasn't the WMG, but a "Tractor-Repulsor Beam." WMG is just a "high intensity fusion beam."
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  #16  
Old June 29th, 2006, 02:27 AM
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Default Re: Point-Defense on fighters?

Quote:
Imperator Fyron said:
I think that weapon was just in some mod for SE3. It wasn't the WMG, but a "Tractor-Repulsor Beam." WMG is just a "high intensity fusion beam."
The "TR Beam" is from the Star Fleet Battles Game. As for it being in any form or incarnation of SE, I don't know...maybe it was in a mod or something...
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  #17  
Old June 29th, 2006, 04:21 AM
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Default Re: Point-Defense on fighters?

I'm sure the concept has multiple origins.
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