.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old March 19th, 2006, 10:48 AM
Heretic's Avatar

Heretic Heretic is offline
Corporal
 
Join Date: Jun 2002
Location: Germany
Posts: 103
Thanks: 0
Thanked 0 Times in 0 Posts
Heretic is on a distinguished road
Default Ralf�s Star Trek Mod Version 1.2

Hi to all !
I am curently doing some brainstorming for the second version of "my" star trek mod.
While i added in the first version new shipclasses for most of the races and edited the capabilities of the different vessels i did not change much of the weapons technology and the different tech trees. This shall change with this mod version. I want to give each races at least some unique features beside the added shipclasses and their abilities.
So while i have some ideas for the borg (cutting beeam weapons, advanced shield systems and perhaps propulsion systems) and the Orions and 8472 i have some difficulties to spot unique weapon tech and/or other technology for the Klingons and Romulans, Cardassians and the like.
The general idea is the following:
I want to make "normal" phaser technology available to all races as some kind of long time existing technology commonly available to all races ( in terms of treknology i want to use the old dual style phaser banks such as seen in the movies as common known and used phaser technology), but then the difficulties starts. If i want to do the same with Disrupter weapons i have the problem that most of the star trek races use Disrupter weapons as their main system, i do not know if there are any "special" disrupter weapons used by klingons or romulans....
After making the phaser tech common used weapon tech i want to create unique weapon tech trees for the different races.
While the Federation will use their Phaser Phalanxes ( I to X) and the Romulans will have their Plasma Weapons i am thinking about the disrupter thing again.....
Any ideas how i can circumvent this problem and making a common use "disrupter" according to the old phaser weapon tech and some special Disrupter weapon tech for the races?
All the other special weapon tech is no problem but with this thing i have some difficulties.

So please help!
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.