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March 18th, 2006, 01:59 PM
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Re: SC/Thug rating
all i will say is brinmg a flaming arrows caster with him 
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March 18th, 2006, 03:44 PM
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Re: SC/Thug rating
Bows of War will run out of arrows after some turns. Every time you fire them, you'll have one less bunch of missiles for the bows. BoWs (  ) have about 15 rounds of fire in normal conditions IIRC, but he would run out of arrows VERY quickly.
Storm Bow has unlimited ammo IIRC, and as do Fire Bolas. And Spirit Helmets, and... Rods of the Phoenix! 
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March 18th, 2006, 04:32 PM
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Colonel
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Re: SC/Thug rating
i though fire bolas was 50 ammo (although the above mentioned nataraja with 4 fire bolas and a spirit helm would be nasty
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March 18th, 2006, 04:44 PM
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Re: SC/Thug rating
Might be. The "reforms itself on its wielders hand" might be fluff to explain how one Bola can be thrown multiple times, and usually battles can only last 50 rounds, so there would be no need for more ammo. It seems manual doesn't list the ammo count, so I might be wrong with the Storm Bow as well.
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March 18th, 2006, 06:14 PM
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Colonel
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Re: SC/Thug rating
ive just checked, the fire bola does have 50 ammo and the thunder bow (VERY dissapointingly) only has 10 ammo (which seems to mainly be there to balance it as in the hands of a strong commander such as a jotun its deadly)
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March 18th, 2006, 06:26 PM
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Lieutenant General
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Re: SC/Thug rating
Bow of War has 7 ammo and each shot spends only 1 (2 if quickened)
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March 18th, 2006, 07:18 PM
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Colonel
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Re: SC/Thug rating
which only lasts for a few rounds (is BoW not 13 ammo?)
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March 19th, 2006, 02:33 AM
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Re: SC/Thug rating
I was thinking of posting a related thread, I was wondering how you guys liked to spec higher end summons like the Elemental King/Queens or the two Troll Kings (w/o artifacts, you can't always plan for those).
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March 19th, 2006, 03:37 AM
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Re: SC/Thug rating
Troll kings are pretty weak; they don't compare to uniques. With unlimited gems they can replicate exponentially, though
You ought to check out the old Supercombattant tournament thread:
http://www.shrapnelcommunity.com/thr...fpart=all&vc=1
You can also download the game to see the results - they're worth watching.
Most people entered 10-death-gem Tartarian Titans
Elemental royalty are extremely powerful, but very risky in big games because you don't know who already has them, and you can't risk wasting 50+ gems. Most people go with Air Queens, I think, since they start with ethereality and lightning immunity and so forth. I prefer Earth and Fire, but then again, I prefer Ice Devils anyway - much cheaper and lower path requirements. Royalty lack foot slots, too.
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March 19th, 2006, 04:05 AM
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Re: SC/Thug rating
Quote:
shovah said:
which only lasts for a few rounds (is BoW not 13 ammo?)
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It fires 13 arrows per round (and per "missile"), but can only do it for 7 rounds.
And I totally misremembered everything about these three weapons. 
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